to-object
v0.0.1
Published
Converts an array to object
Downloads
3
Readme
toObject
toObject array utility. Creats an object with the given array.
Installation
$ component install retrofox/to-object
API
toObject(array)
Returns an object
var toObject = require('to-object');
var heroes = [
{
first: 'Manuel',
last: 'Belgrano'
},
{
first: 'Juan Jose',
last: 'San Martin'
},
{
first: 'Hipolito',
last: 'Bouchard'
},
{
first: 'Martin Miguel',
last: 'de Güemes'
}
];
// returns an object with number key
var heroesObject = toObject(heroes);
// return an object with first value as key
var heroesObject = toObject(heroes, 'first');
// return an object with first value as key and remove the key
var heroesObject = toObject(heroes, 'first', true);
// return an object with first value modified as key
var heroesObject = toObject(heroes, 'first', function(key){
return key.toLowerCase().replace(/\s/i, '_');
});
Running tests
Make sure dependencies are installed:
$ npm install
Then run:
$ make test
License
(The MIT License) Copyright(c) 2012 Damian Suarez [email protected]
Permission is hereby granted, free of charge, to any person obtaining a copy of this software and associated documentation files (the 'Software'), to deal in the Software without restriction, including without limitation the rights to use, copy, modify, merge, publish, distribute, sublicense, and/or sell copies of the Software, and to permit persons to whom the Software is furnished to do so, subject to the following conditions:
The above copyright notice and this permission notice shall be included in all copies or substantial portions of the Software.
THE SOFTWARE IS PROVIDED 'AS IS', WITHOUT WARRANTY OF ANY KIND, EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE.