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tiny-pico8-touch-ui

v0.1.0

Published

A tiny library which makes it easy to add touch controls to your PICO-8 web game

Downloads

7

Readme

tiny-pico8-touch-ui

A tiny library which makes it easy to add touch controls to your PICO-8 web game.

Try it here!

PICO-8's default web export doesn't yet support touch controls, but I want my game to support mobile, which means supporting touch. If you're like me, you might find the built-in API for controlling touch button inputs from a web page a bit esoteric, and not super easy to read/write. Why not write a tiny API wrapper that makes this much easier?

If you have a page that looks like this:

<!-- ... cart stuff -->
<button id="left"> < </button>
<button id="right"> > </button>
<button id="up"> /\ </button>
<button id="down"> \/ </button>
<button id="o"> O </button>
<button id="x"> X </button>
<!-- ... script stuff -->

Include this in your page...

<script src="tiny-pico8-touch-ui.js"></script>

Then later you can register buttons like this:

<script>
  registerP8Btn(document.getElementById('left'), 0);
  registerP8Btn(document.getElementById('right'), 1);
  registerP8Btn(document.getElementById('up'), 2);
  registerP8Btn(document.getElementById('down'), 3);
  registerP8Btn(document.getElementById('o'), 4);
  registerP8Btn(document.getElementById('x'), 5);
</script>

Are you trying to support multiple players? Then you can do:

registerP8Btn(document.getElementById('x-P1'), 5, 0 /* player 1 */);
registerP8Btn(document.getElementById('x-P2'), 5, 1 /* player 2 */);

That's it!

installing as a module

You can also install from npm:

npm install --save tiny-pico8-touch-ui

And use like this:

var registerP8Btn = require('tiny-pico8-touch-ui');

registerP8Btn(document.getElementById('left'), 0);

building example site

To build a new copy of the example javascript export, open PICO-8 and run:

load example.p8
export index.js

Then open index.html in a web browser.