timing-object
v3.1.85
Published
An implementation of the timing object specification.
Downloads
3,076
Maintainers
Readme
timing-object
An implementation of the timing object specification.
This is a standalone implementation of the TimingObject. It comes with an extensive set of tests. It is written in TypeScript and exposes its types but that's completely optional.
Installation
This package is available on npm. Run the following command to install it:
npm install timing-object
TimingObject class
The TimingObject
class can be accessed like this.
import { TimingObject } from 'timing-object';
The TimingObject
implements the
spec with one
notable difference as mentioned below.
timeupdate event
The timeupdate
event is not implemented.
According to the spec it should emit "periodically with [a] fixed frequency [of] 5Hz". Unfortunately there is no way to emit an event in the browser with a constant frequency. Even if it would be possible it would probably only work for very few use cases. For the most part it will either emit too often or not often enough.
Let's say the timeupdate
should be used to update the user interface. Modern browsers refresh the screen about 60 times per second. Thus an event that emits only 5 times a second will not emit often enough to update the screen every frame. The better alternative is to use requestAnimationFrame()
. It can be used to schedule a function which runs once per animation frame (at approximately 60Hz).
import { TimingObject } from 'timing-object';
const timingObject = new TimingObject();
requestAnimationFrame(function updateUI() {
const vector = timingObject.query();
// ... do something with the vector ...
requestAnimationFrame(updateUI);
});
ITimingProvider interface
Additionally the exported ITimingProvider
interface can be used to implement a
compatible
TimingProvider
.
import { ITimingProvider, TimingObject } from 'timing-object';
class MyCrazyTimingProvider implements ITimingProvider {
// ... your implementation ...
}
One example of such a TimingProvider is the timing-provider package. It uses WebRTC as the underlying communication channel.