throtty
v1.0.3
Published
Yet another rolling window rate limiter.
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Throtty - Yet another rolling window rate limiter
Throtty is an efficient rate limiter for Node.js. Useful when you need to rate limit/throttle API clients or any other task that need to be rate limited. Can be used in standalone mode using in-memory storage or backed by a Redis server.
Features
- Based on rolling windows with minimum delay between successive requests.
- Atomic. When backed by redis, atomicity is guaranteed with the help of transactions.
- Concurrency proof. When backed by redis,
Throtty
can handle multiple requests which can be performed in parallel. - Distributed. When backed by redis, multiple
Throtty
instances can be run from different hosts.
Installation
npm install throtty --save
Usage
const throtty = require('throtty');
const redisClient = require('redis').createClient();
const rateLimiter = throtty({
interval: 10000, // Required. Rolling windows in milliseconds.
threshold: 3, // Required. How many times per rolling window?
delay: 1000, // Required. Minimum delay between two successive requests in milliseconds.
redis: redisClient, // Optional. Redis client. If not provided In-memory storage is used.
promisify: true, // Optional. When true, `checkRateAsync` will be the promisified version of `checkRate`.
});
// using callback
rateLimiter.checkRate('user-1234-some-action', function(err, res) {
if (err) {
// handle error
} else {
if (res.allowed) {
// accepted request
} else {
// reject request
}
}
})
// using promise when promisify parameter is set to true
rateLimiter.checkRateAsync('user-1234-some-action')
.then((res) => {
if (res.allowed) {
// accepted request
} else {
// reject request
}
}).catch((err) => {
// error handling
});
// using throtty as a rate limiter middleware (in KOA)
app.use(async rateLimit(ctx, next) => {
const res = await rateLimiter.checkRateAsync('user-1234-some-action');
if (res.allowed) return next();
throw new TooManyRequestsError();
})
Advanced usage
rateLimiter.checkRate('user-1234-some-action', function(err, res) {
// error handling
// ...
const allowed = res.allowed; // Boolean. True when allowed otherwise false.
const {
wait, // Number. Time to wait in milliseconds before performing a new request.
thresholdViolation, // Boolean. Whether or not the current request was rejected because of threshold violation.
delayViolation, // Boolean. Whether or not the current request was rejected because of delay violation.
rolls, // Number. How many requests has been performed so far.
remaining, // Number. How many remaining requests do we have?
} = res.details;
})
The algorithm
Let's suppose we want to limit API requests on some busy service or maybe to rate limit user requests for some specific end-points. For example we want to limit API requests to our service like 1000 per user (token) each hour.
The rolling/sliding window in our case is one hour.
-------------|--|------|------|-|----|----------|-----|--------|-------- Time
^
request
|<--------------------------------->|
Rolling window == 1 hour
const interval = 60 * 60 * 1000000; // One hour in microseconds (rolling window)
const threshold = 1000;
To track the number of user's requests performed in the last hour from NOW, we need to remember the timestamp of each request.
const rolls = {}; // storage of user's timestamps
Each time when a user performs a request, we save the request timestamp first. Request timestamps are saved in an ordered list (array).
const now = microtime.now(); // time in microseconds
const key = 'user-2345-some-action';
rolls[key] = rolls[key] || [];
rolls[key].push(now);
To get the count of user requests in the last hour:
const from = now - interval;
rolls[key] = rolls[key].filter(timestamp => timestamp > from);
const count = rolls[key].length;
From this point we can check if the count of the user's requests in the last hour exceeds maximum allowed requests per hour and based on that we can accept/reject the request.
const thresholdExceeded = count > threshold;
This should give you a basic idea about the algorithm being implemented by this package.
Considerations
Because of the limitations of the Javascript engine, setTimeout and setInterval timers are allowed to lag arbitrarily and are not guaranteed to run at exact time. They tend to drift and delays due to CPU load are expected to happen.
Considering that, sometimes even when the rate limiter asks to wait for certain amount of time, it is not
guaranteed that this timing will be fulfilled. Therefore details.wait
provided by this package in callbacks can be
considered only as an estimation and can not be exact.
Contributing
So you are interested in contributing to this project? Please see CONTRIBUTING.md.