npm package discovery and stats viewer.

Discover Tips

  • General search

    [free text search, go nuts!]

  • Package details

    pkg:[package-name]

  • User packages

    @[username]

Sponsor

Optimize Toolset

I’ve always been into building performant and accessible sites, but lately I’ve been taking it extremely seriously. So much so that I’ve been building a tool to help me optimize and monitor the sites that I build to make sure that I’m making an attempt to offer the best experience to those who visit them. If you’re into performant, accessible and SEO friendly sites, you might like it too! You can check it out at Optimize Toolset.

About

Hi, 👋, I’m Ryan Hefner  and I built this site for me, and you! The goal of this site was to provide an easy way for me to check the stats on my npm packages, both for prioritizing issues and updates, and to give me a little kick in the pants to keep up on stuff.

As I was building it, I realized that I was actually using the tool to build the tool, and figured I might as well put this out there and hopefully others will find it to be a fast and useful way to search and browse npm packages as I have.

If you’re interested in other things I’m working on, follow me on Twitter or check out the open source projects I’ve been publishing on GitHub.

I am also working on a Twitter bot for this site to tweet the most popular, newest, random packages from npm. Please follow that account now and it will start sending out packages soon–ish.

Open Software & Tools

This site wouldn’t be possible without the immense generosity and tireless efforts from the people who make contributions to the world and share their work via open source initiatives. Thank you 🙏

© 2024 – Pkg Stats / Ryan Hefner

three-vive-controller

v1.4.1

Published

Use the vive controller in ThreeJS

Downloads

25

Readme

three-vive-controller

Use the Vive's controller in ThreeJS webVR applications. It will render a nice model for it, and give it an event based API.

Try the demo. Since this is a module only for the controller, it doesn't use the HMD, it just shows the controller interacting in the browser window.

Installation

npm install --save three-vive-controller

Usage

Set up a ThreeJS scene using the THREE.VRControls addon, then create controllers using the ids 0 and 1.

var ViveController = require('three-vive-controller')(THREE)
var controls = new THREE.VRControls(camera)
var controller = new ViveController(0, controls)
scene.add(controller)

// Listen to events on the controller emitter
controller.on(controller.TriggerClicked, () => {
  console.log("Trigger Clicked")
})

controller.on(controller.TriggerUnclicked, () => {
  console.log("Trigger Unclicked")
})

Available events

TriggerClicked -> ()
TriggerUnclicked -> ()
MenuPressed -> ()
MenuUnpressed -> ()
PadTouched -> ()
PadUntouched -> ()
PadPressed -> ()
PadUnpressed -> ()
PadDragged -> (dx, dy) // Normalized touch deltas
Connected -> () // Called when the controller first becomes available

Available properties

// Current touch positions, normalized from -1 to 1.  Is null if the pad is not currently being touched.
controller.padX
controller.padY
// Boolean if the pad is currently being touched
controller.padTouched
// Boolean if the trigger is currently pressed
controller.triggerClicked
// Is there a vive controller available for this controller. Disconnection doesn't seem to work yet, so if it turns off, it still shows as connected.
controller.connected
// How far the trigger is pulled from 0-1
controller.triggerLevel

See demo for a full example, which can be run with npm start