three-orbit-viewer
v69.3.1
Published
quick harness for viewing a mesh with orbit viewer
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three-orbit-viewer
Quick harness to create a runnable demo for ThreeJS scenes. For a demo, see demo/test.js or three-gl-state-example.
var createOrbitViewer = require('three-orbit-viewer')(THREE)
var app = createOrbitViewer({
clearColor: 0x000000,
clearAlpha: 1.0,
fov: 65,
position: new THREE.Vector3(1, 1, -2)
})
var geo = new THREE.BoxGeometry(1,1,1)
var mat = new THREE.MeshBasicMaterial({ wireframe: true, color: 0xffffff })
var box = new THREE.Mesh(geo, mat)
app.scene.add(box)
app.on('tick', function(dt) {
//.. handle pre-render updates
})
Usage
viewer = createViewer(THREE)([options])
This module exports a function which accepts the THREE instance, and returns a new function which creates the orbit viewer with the specified options.
fov
field of view, defaults to 50near
the near z depth for the camera, defaults to 0.1far
the far z depth for the camera, defaults to 1000clearColor
the THREE.Color or hex code, default blackclearAlpha
the alpha, default 0position
THREE.Vector3 for the initial camera position, defaults to [1, 1, -2]target
THREE.Vector3 for the initial orbit controller's target- other options that could be passed into canvas-app
viewer.on('tick')
Listens for tick events before render, dispatched with dt
as the first and only parameter. Alternatively, you can use on('render')
for events called after the renderer has finished.
viewer.on('resize')
Listens for resize events, dispatched with width, height
as parameters. Camera aspect, renderer viewport, and canvas retina scaling is already taken into account.
viewer.renderer
Instance of THREE.WebGLRenderer
viewer.scene
Instance of THREE.Scene
viewer.camera
Instance of THREE.PerspectiveCamera
viewer.controller
Instance of three-orbit-controller.
viewer.engine
Instance of canvas-app which you can call stop()
and start()
on, or access for current width/height/fps/etc.
Running the Demo
To build and run the demo, git clone this repo then:
cd three-orbit-viewer
npm install
npm test
And open localhost:9966
in your browser.
Building / Testing
To build from source, git clone and npm install
local dependencies, then run npm start
to run a development server on localhost:9966
or npm run build
to create a compressed bundle of the demo source.
Versioning
This uses an unusual versioning system to better support ThreeJS's (lack of) versioning. The major version of this repo will line up with ThreeJS releases (69.0.0
=> r69
). The minor will be reserved for any new features, and patch for bug fixes and documentation/readme updates. In some rare cases, a minor feature may introduce a breaking change; so it's generally safest to use tilde or save-exact
for this module.
License
MIT, see LICENSE.md for details.