three-obj
v0.6.5
Published
Compiling 3D OBJ files to Three.js JSON, as a node module
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Three OBJ
A node module to convert OBJ files to Three.js JSON format
Install
Using npm:
npm install three-obj
Usage
Include to a script as a dependency
var threeOBJ = require("three-obj")( options );
where options can be an bject to override the defaults
then load any OBJ file to convert it to a JSON object
threeOBJ.load("obj/palm.obj", function( response ){
console.log("DATA:", response );
});
Note that the MTL file is currently expected to be is the same folder.
View the examples folder for more specific use cases
Methods
These are the main methods to interact with the lib
load( file, callback )
Loads an OBJ file and creates a JavaScript object
convert( source, destination, callback )
One liner to load & output to ascii JSON
minify( source, destination, callback)
Same as convert
but saves to binary format
set( options)
Update the options used during the processing (like scale, shading, align).
Internal methods
In addition there are some methods used internally that you might want to use at certain cases:
parse( obj )
Accepts a raw OBJ file and returns it as a JavaScript object
compress( json , callback)
Get the JSON input and convert it to binary format
output( json, callback )
Simply saves the data to a JSON file.
Credits
Created by Makis Tracend ( @tracend )
Based on: OBJLoader, MTLLoader, convert_obj_three
Distributed through Makesites.org
Released under the MIT license