three-gif-material
v0.0.5
Published
Gif material for three js objects
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THREEJS GIF MATERIAL
Inspired by @gtk2k's amazing sample.
Usage:
import * as THREE from 'three';
import GifMaterial from 'three-gif-material';
function init() {
const scene = new THREE.Scene();
const camera = new THREE.PerspectiveCamera( 75, window.innerWidth / window.innerHeight, 0.1, 50 );
camera.position.z = 30;
const renderer = new THREE.WebGLRenderer( { antialias: true } );
renderer.setPixelRatio( window.devicePixelRatio );
renderer.setSize( window.innerWidth, window.innerHeight );
renderer.setClearColor( 0x000000, 1 );
document.body.appendChild( renderer.domElement );
const orbit = new THREE.OrbitControls( camera, renderer.domElement );
orbit.enableZoom = false;
const geometry = new THREE.PlaneBufferGeometry(2, 2);
const material = new GifMaterial();
material.setParams({uri: '', autoplay: true});
scene.add(new THREE.Mesh(geometry, material));
function render() {
requestAnimationFrame(render);
renderer.render(scene, camera);
}
render();
}
Api Reference
1. material.setParams({uri, autoplay}: {uri: string, autoplay: boolean}): Initiliaze the material with params.
2. material.play(): Start playing the gif frames.
3. material.pause(): Pause the gif frames.
4. material.reset(): Reset the material properties.