three-extruded-image
v0.0.9
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three-extruded-image
Given a transparent background *.png
, construct a ThreeJS mesh of that image, extruded.
[!NOTE] This library is in serving of Voxelize, a fullstack voxel engine. Although basic needs is met, there is still some work needed to make it perfect, any PRs are welcomed!
Installation
pnpm install three-extruded-image
Usage
import { ExtrudedImage, type ExtrudedImageOptions } from 'three-extruded-image';
const options: ExtrudedImageOptions = {
thickness: 0.3,
size: 3,
alphaThreshold: 128,
};
const extrudedImage = new ExtrudedImage(image, options);
scene.add(extrudedImage);
| Option | Type | Description | |--------|------|-------------| | thickness | number | The depth of the extrusion | | size | number | The overall size of the extruded image | | alphaThreshold | number | The alpha value threshold for determining transparency | | materialParams? | object | Additional material parameters | | materialParams.color? | THREE.ColorRepresentation | The color of the material | | customMaterial? | THREE.MeshBasicMaterial | THREE.MeshStandardMaterial | Custom material to override default material |
Development
git clone [email protected]:shaoruu/three-extruded-image.git
cd three-extruded-image
pnpm install
pnpm dev
# visit http://localhost:5173
Shoutout to @manthrax for the help!