npm package discovery and stats viewer.

Discover Tips

  • General search

    [free text search, go nuts!]

  • Package details

    pkg:[package-name]

  • User packages

    @[username]

Sponsor

Optimize Toolset

I’ve always been into building performant and accessible sites, but lately I’ve been taking it extremely seriously. So much so that I’ve been building a tool to help me optimize and monitor the sites that I build to make sure that I’m making an attempt to offer the best experience to those who visit them. If you’re into performant, accessible and SEO friendly sites, you might like it too! You can check it out at Optimize Toolset.

About

Hi, 👋, I’m Ryan Hefner  and I built this site for me, and you! The goal of this site was to provide an easy way for me to check the stats on my npm packages, both for prioritizing issues and updates, and to give me a little kick in the pants to keep up on stuff.

As I was building it, I realized that I was actually using the tool to build the tool, and figured I might as well put this out there and hopefully others will find it to be a fast and useful way to search and browse npm packages as I have.

If you’re interested in other things I’m working on, follow me on Twitter or check out the open source projects I’ve been publishing on GitHub.

I am also working on a Twitter bot for this site to tweet the most popular, newest, random packages from npm. Please follow that account now and it will start sending out packages soon–ish.

Open Software & Tools

This site wouldn’t be possible without the immense generosity and tireless efforts from the people who make contributions to the world and share their work via open source initiatives. Thank you 🙏

© 2024 – Pkg Stats / Ryan Hefner

three-effectcomposer

v0.0.1

Published

@alteredq's EffectComposer plugin for three.js ported for use with Browserify

Downloads

167

Readme

three-effectcomposer

Browserify-friendly version of THREE.EffectComposer, which offers a quick GLSL post-processing implementation.

Full credit goes to @alteredq for writing this, the original source can be found here.

Installation

npm install three-effectcomposer

Running the Demo

Install the dependencies and build the script:

git clone [email protected]:hughsk/three-effectcomposer.git
cd three-effectcomposer
npm install -d
npm run demo

Then just open up index.html to see the results.

Usage

This module doesn't touch the THREE object, instead you access the different pass classes through EffectComposer. For a working example, see demo.js.

var THREE = require('three')
  , EffectComposer = require('three-effectcomposer')(THREE)
  , DotScreenShader = require('./shaders/dotscreen')
  , RGBShiftShader = require('./shaders/rgbshift')

var renderer
  , scene
  , camera
  , composer

init()
animate()

function init() {
  renderer = new THREE.WebGLRenderer
  scene = new THREE.Scene
  camera = new THREE.PerspectiveCamera(70, window.innerWidth/window.innerHeight, 1, 1000);

  // ...
  // The rest of your setup code, as per usual
  // ...

  // Create your composer and first RenderPass
  composer = new EffectComposer(renderer)
  composer.addPass(new EffectComposer.RenderPass(scene, camera))

  // Redraw with a shader
  var effect = new EffectComposer.ShaderPass(DotScreenShader)
  composer.addPass(effect)

  // And another shader, drawing to the screen at this point
  var effect = new EffectComposer.ShaderPass(RGBShiftShader)
  effect.renderToScreen = true
  composer.addPass(effect)
};

// Instead of calling renderer.render, use
// composer.render instead:
function animate() {
  requestAnimationFrame(animate)
  composer.render()
};