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three-default-cube

v0.2.0

Published

Game Development Toolkit for Three.js

Downloads

13

Readme

Way less. In way more time.

Discover the robust gamedev solution that is the Default Cube. Built from the ground-up to not support React, not support memory leaks, and also not support other things.

Outstanding features beyond science.

  • Works on Android, iOS, and Web (if available, also multi-touch.)
  • Absolutely painless workflow - transforming Blender into an actual game engine.
  • Convert Blender files into playable prototypes literally within a hours.
  • Dynamic team and free office fruits on Thursdays.
  • 100% focused on making gamedev as easy as possible.
  • Seamless interaction controls. This one is actually pretty cool - you can change cameras on the fly, follow characters without a million lines of code, all the cool stuff.

Hard things that Default Cube may make less hard.

  • Three.js animations. Never worry about implementing blending - just play the animations.
  • Audio system. Howler API ensures as wide platform support as it gets.
  • Culling WebGL memory leaks. Or any kind of memory leaks for that matter.
  • Scene, state, and asset management. No more manual disposals, just load that glTF and live a carefree life.
  • Multi-touch and pan gestures.
  • Collisions and AI.
  • UI rendering.

ⓒ 🐈