thingy-byte-utils
v0.0.8
Published
Some utility functions for transforming bytes to other representations.
Downloads
35
Maintainers
Readme
thingy-byte-utils
Why?
My usecases only required a minmal subset ot byte utility functions so I decided to create a more lightweight package for exactly those purposes.
What?
- A very minimal package for byte conversion handling.
- Uses native Buffer functions for NodeJS - then we also receive a Buffer Object as return value
- Uses native BigInt
Current Functionality
import * as tbut from "thingy-byte-utils"
tbut.bytesToBigInt( ArrayBuffer | Buffer | Uint8Array ) -> BigInt
tbut.hexToBytes( String ) -> ArrayBuffer | Buffer
tbut.bytesToHex( ArrayBuffer | Buffer | Uint8Array ) -> String
tbut.utf8ToBytes( String ) -> ArrayBuffer | Buffer
tbut.bytesToUtf8( ArrayBuffer | Buffer | Uint8Array ) -> String
Notice:
- This is an unsafe library. This means it does not check for correct types or anything else. You are responsible for checking types and format!
bytesToBigInt§
on the Browser may only handle up to 256 bytes.- The hex values here donot come with the "0x" prefix.
hexToBytes§
will not work with the "0x" prefix.
Feedback on improvements welcome - maybe there are some few functions to be added ;-)
License
The Unlicense JhonnyJason style
- Information has no ownership.
- Information only has memory to reside in and relations to be meaningful.
- Information cannot be stolen. Only shared or destroyed.
And you wish it has been shared before it is destroyed.
The one claiming copyright or intellectual property either is really evil or probably has some insecurity issues which makes him blind to the fact that he also just connected information which was freely available to him.
The value is not in him who "created" the information the value is what is being done with the information. So the restriction and friction of the informations' usage is exclusively reducing value overall.
The only preceived "value" gained due to restriction is actually very similar to the concept of blackmail (power gradient, control and dependency).
The real problems to solve are all in the "reward/credit" system and not the information distribution. Too much value is wasted because of not solving the right problem.
I can only contribute in that way - none of the information is "mine" everything I "learned" I actually also copied. I only connect things to have something I feel is missing and share what I consider useful. So please use it without any second thought and please also share whatever could be useful for others.
I also could give credits to all my sources - instead I use the freedom and moment of creativity which lives therein to declare my opinion on the situation.
Unity through Intelligence.
We cannot subordinate us to the suboptimal dynamic we are spawned in, just because power is actually driving all things around us. In the end a distributed network of intelligence where all information is transparently shared in the way that everyone has direct access to what he needs right now is more powerful than any brute power lever.
The same for our programs as for us.
It also is peaceful, helpful, friendly - decent. How it should be, because it's the most optimal solution for us human beings to learn, to connect to develop and evolve - not being excluded, let hanging and destroy oneself or others.
If we really manage to build an real AI which is far superior to us it will unify with this network of intelligence. We never have to fear superior intelligence, because it's just the better engine connecting information to be most understandable/usable for the other part of the intelligence network.
The only thing to fear is a disconnected unit without a sufficient network of intelligence on its own, filled with fear, hate or hunger while being very powerful. That unit needs to learn and connect to develop and evolve then.
We can always just give information and hints :-) The unit needs to learn by and connect itself.
Have a nice day! :D