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thing-it-device-ui

v0.0.44

Published

UI Components for [thing-it] Device, Actor and Sensor UIs

Downloads

5

Readme

thing-it-device-ui

UI Components for [thing-it] Device, Actor and Sensor UIs

Supports complex UIs such as

  • Thermostat
  • Jalousy
  • Light
  • Dimmer
  • Switch
  • Motion Sensor
  • Temperature Sensor
  • Humidity Sensor

You can use components to implement UIs for thing-it-node Device Plugins quickly and safely.

You can see the use components e.g. in the UIs of

(check the web/ folder of these repositories).

Setup

You only need to explicitly install this package if you intend to add more components or adjust functionality in the existing ones.

npm install

Testing

Run server via

node server

UI can be tested under

http://localhost:3333/test/index.html

Components

General

DOM Embedding

The components are expected to live in a flex layout container.

Options

All components can be configured in behavior and appearance via options, e.g.

<ti-thermostat options="{maximumSetpointChange: 4, units: 'F'}" ...

State Field IDs

The UI components expect state variables to have specific IDs such as temperature or switch, however if your plugin state fields do not match the prescribed IDs, you can provide a mapping table in options like so:

<ti-light state="portal.light._state"
              change="portal.callActorService(portal.light, 'setState', portal.light._state)"
              options="{fieldMappings: {switch: 'mySwitch'}}"></ti-light>

assuming the state field representing the switch state is named mySwitch in your Plugin.

Thermostat

<ti-thermostat state="component._state"
                   change="portal.callActorService(component, 'setState', component._state)"></ti-thermostat>

state must contain the fields setpoint and temperature.

Changes to the state object are only detected if the reference is changes, i.e.

this._state = {setpoint: this._state.setpoint, temperature: 27};

as opposed to

this._state.temperature = 27;

State Fields

  • setpoint
  • temperature

Functions

  • change

Options

  • maximumSetpointChange maximal value the setpoint can changed by in one gesture
  • units, string with e.g. F or °C

UI

Jalousie

<ti-jalousie state="component._state" change="portal.callActorService(component, 'setState', component._state)"
                   up="portal.callActorService(component, 'up', component._state)"
                   down="portal.callActorService(component, 'down', component._state)"></ti-jalousie>

state must contain the fields percentage and rotation.

Changes to the state object are only detected if the reference is changes, i.e.

this._state = {position: this._state.position, rotation: 90};

as opposed to

this._state.rotation = 90;

State Fields

  • position, integer between 0 and 100
  • rotation integer between 0 and 90 indicating degree of rotation, 0 being closed

Functions

  • change
  • up
  • down

UI

Rotation can be adjusted with a pan gesture.

Light

<ti-light state="component._state"
                   change="portal.callActorService(component, 'setState', component._state)"></ti-thermostat>

State Fields

  • switch, boolean for switch state
  • power current power consumption

Functions

  • change

UI

Users can click everywhere in the component to toggle the light state.

Dimmer

<ti-dimmer state="component._state"
                   change="portal.callActorService(component, 'setState', component._state)"></ti-dimmer>

State Fields

  • switch, boolean for switch state
  • brightness, boolean for switch state
  • power current power consumption

Functions

  • change

UI

Users can click everywhere in the component to toggle the light state. Light will be switched on in the brightness adjusted via the slider.

Switch

To represent an on/off plug or switch which can also optionally measure/display power consumption.

<ti-switch state="component._state"
                   change="portal.callActorService(component, 'setState', component._state)"></ti-switch>

State Fields

  • switch, boolean for switch state
  • power current power consumption

Functions

  • change

UI

Temperature Sensor

<ti-temperature-sensor state="component._state"
                   change="portal.callActorService(component, 'setState', component._state)"></ti-temperature-sensor>

State Fields

  • temperature, temperature value

Functions

  • change

UI

Motion Sensor

<ti-motion-sensor state="component._state"
                   change="portal.callActorService(component, 'setState', component._state)"></ti-motion-sensor>

State Fields

  • motion, boolean indicating whether any motion is detected
  • ticks measured tick counts correlated with movements

Functions

  • change

UI

Humidity Sensor

State Fields

  • humidity, integer in percent

Functions

  • change

UI

Combining UI Components

You can easily combine plugins like

<ti-temperature-sensor state="component._state"></ti-temperature-sensor>
<ti-humidity-sensor state="component._state"></ti-humidity-sensor>

assuming that the component provides the state fields temperature and humidity, resulting in a UI like

against a single Device Plugin UI.