tfm-tstl-types
v2.3.9
Published
TypeScriptToLua environment definition for Transformice.
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tfm-tstl-types
Provides the TypeScriptToLua environment definition for Transformice.
Install
- Get this package from npm
npm install -D tfm-tstl-types
# or
yarn add -D tfm-tstl-types
- Modify your tsconfig.json
{
"compilerOptions": {
+ "types": ["tfm-tstl-types/types"]
}
}
Usage
Most of the usage and function calls remain largely similar to that of Lua.
Defining events
eventLoop = (elapsedTime, remainingTime) => {
// Intellisense will pick up the types.
// You can hover over the `eventLoop` for additional context.
}
// Or via `globalThis` which translates to `_G`.
globalThis.eventNewPlayer = function(playerName) {
// `playerName` is of type `string`
}
Enums
Enums can be used the same way as in Lua. These are just normal namespaced consts.
const id = tfm.enum.bonus.electricArc
The type library also provides const enums for use as types or inlining at compile-time.
const id = tfm.enum.bonus.electricArc as tfm.Enums.BonusType
// ^ id is of type tfm.enum.BonusType
Sometimes, you may find that you need to use IDs that don't exist within the const enums.
eventContactListener = (playerName, groundId, contactInfos) => {
if (groundId == 42069) {
// ^ error: "This condition will always return 'false' since the types 'GroundType' and
// '42069' have no overlap. ts(2367)"
}
}
In this case, it is reasonable to just cast the variable back into its primitive type.
eventContactListener = (playerName, groundId: number /* cast at source */, contactInfos) => {
// Or cast at assertion
if (groundId as number == 42069) {
}
}