text-to-sounds
v1.1.1
Published
Text-to-sounds parsing tool.
Downloads
2
Maintainers
Readme
text-to-sounds
Text-to-sounds parsing tool. Used in Spoken Sounds Highlighter.
Overview
The library has functions (parse
, serialize
) to parse text (AsRef<str>
) to Vec<Sound>
and serialize Vec<Sound>
to String
. Sound
struct has information about English sound. highlight
function adds html
tags to text that can be used to highlight sounds in the browser via css
.
If you are interested in a version for JavaScript (WASM), move below to the
Javascript / WASM
section.
use uuid::Uuid;
// English sound kinds
enum SoundKind {
Ptk,
Th,
W,
V,
Ng,
Ch,
Dj,
Undefined,
}
// Struct of the sound
pub struct Sound {
id: Uuid,
kind: SoundKind,
text: String,
}
Installation
In order to use this crate, you have to add it under [dependencies]
to your Cargo.toml
:
[dependencies]
text-to-sounds = "1.1.1"
Javascript / WASM
In www
directory you can find the source code of the website Spoken Sounds Highlighter. It uses wasm version of the highlight
function. You can get it too from npm
:
npm i --save text-to-sounds
And use:
import {highlight_wasm} from "text-to-sounds";
// example #1
// "<span class='Th'>Th</span>e <span class='Ptk'>t</span>ex<span class='Ptk'>t</span> <span class='Dj'>j</span>us<span class='Ptk'>t</span> in <span class='Ptk'>c</span>ase"
const highlightedText = highlight_wasm("The text just in case");
// example #2
const contenteditableEl = document.getElementById('contenteditable');
contenteditableEl.innerHTML = highlight_wasm(contenteditableEl.textContent);
Consider adding some css styles for these classes and we are done:
.Ptk, .Th, .W, .V, .Ng, .Ch, .Dj {
font-weight: 700;
}
.Ptk {
color: #7F7EFF;
}
.Th {
color: #A390E4;
}
.W {
color: #C69DD2;
}
.V {
color: #CC8B8C;
}
.Ng {
color: #C68866;
}
.Ch {
color: #417B5A;
}
.Dj {
color: #4B3F72;
}
You can find a workable example in the www
directory in the source code of the Spoken Sounds Highlighter website.
Examples
use text_to_sounds::{parse, serialize, highlight, SoundKind, Sound};
let sounds = vec![
Sound::new(SoundKind::Th, String::from("Th")),
Sound::new(SoundKind::Undefined, String::from("e")),
Sound::new(SoundKind::Undefined, String::from(" ")),
Sound::new(SoundKind::Ptk, String::from("t")),
Sound::new(SoundKind::Undefined, String::from("e")),
Sound::new(SoundKind::Undefined, String::from("x")),
Sound::new(SoundKind::Ptk, String::from("t")),
Sound::new(SoundKind::Undefined, String::from(" ")),
Sound::new(SoundKind::Dj, String::from("j")),
Sound::new(SoundKind::Undefined, String::from("u")),
Sound::new(SoundKind::Undefined, String::from("s")),
Sound::new(SoundKind::Ptk, String::from("t")),
Sound::new(SoundKind::Undefined, String::from(" ")),
Sound::new(SoundKind::Undefined, String::from("i")),
Sound::new(SoundKind::Undefined, String::from("n")),
Sound::new(SoundKind::Undefined, String::from(" ")),
Sound::new(SoundKind::Ptk, String::from("c")),
Sound::new(SoundKind::Undefined, String::from("a")),
Sound::new(SoundKind::Undefined, String::from("s")),
Sound::new(SoundKind::Undefined, String::from("e")),
];
// parse
assert_eq!(parse("The text just in case"), sounds);
// serialize
assert_eq!(serialize(sounds), "The text just in case");
// highlight
assert_eq!(highlight("The text just in case"), "<span class='Th'>Th</span>e <span class='Ptk'>t</span>ex<span class='Ptk'>t</span> <span class='Dj'>j</span>us<span class='Ptk'>t</span> in <span class='Ptk'>c</span>ase".to_string());
Also, you can consider tests inside the files.