terraria-research-tracker
v1.0.9
Published
Parses Terraria "Journey Mode" data to determine what has been researched
Downloads
2
Readme
Terraria Research Tracker
This library parses Terraria Journey Mode save files (.plr
) and determines
which items have been researched and which are still missing.
I built this with the hopes that it could be some day be integrated into https://www.terrariachecklist.com/ :)
You can check out a functional demo here: https://terraria.skullsecurity.org
Usage
API
This library exports a handful of functions:
terrariaResearchTracker.get_research_data(save_file);
terrariaResearchTracker.researched(save_file);
terrariaResearchTracker.not_researched(save_file);
terrariaResearchTracker.researched_ids(save_file);
terrariaResearchTracker.not_researched_ids(save_file);
get_research_data()
returns a big table of every item, including the number
the player has researched (if any) and a boolean indicating if the research
is complete.
researched()
and not_researched()
return arrays of item name that have or
have not been researched, respectively.
researched_ids()
and not_researched_ids()
are the same, except they return
a list of id values.
The data
field is a string
(or Buffer
) representing a .plr file from
Terraria.
npm (build)
To build for npm, use npm run-script build
:
$ npm run-script build
> [email protected] build /home/ron/projects/terraria-research-tracker
> babel ./src --out-dir ./dist --source-maps --copy-files
Successfully compiled 2 files with Babel (1389ms).
npm (import)
To install this library via npm, simply use npm install
:
$ npm install --save terraria-research-tracker
+ [email protected]
added 51 packages from 19 contributors and audited 51 packages in 2.532s
4 packages are looking for funding
run `npm fund` for details
found 0 vulnerabilities
Then you can import it and execute functions:
$ cat index.js
const r = require('terraria-research-tracker');
console.log(r);
r.researched(...filedata...);
See above for the API!
Browser (build)
This can be compiled to a simple browser file that can be imported from the web. The compiled file is available in the repo, or you can build it yourself:
$ npm run-script build-browser
> [email protected] build-browser /home/ron/projects/terraria-research-tracker
> webpack
[...]
webpack 5.24.3 compiled with 3 warnings in 6920 ms
Browser (import)
You can import the built browser file using <script src=...>
, as demonstrated
in browser/demo.html:
<script src='terraria-research-tracker.js'></script>
<script>
console.log(terrariaResearchTracker);
console.log(terrariaResearchTracker.researched(...playerdata...));
</script>
Test
You can also run my unit tests:
$ npm test
> [email protected] test /home/ron/projects/terraria-research-tracker
> mocha --require esm
Simple Test
✓ Get research data works
✓ Helper functions work (39ms)
✓ Handles files with many spawnpoints
✓ Handles invalid character files
✓ Handles missing character files
✓ Handles bad version character files
✓ Handles non-journey mode character
7 passing (61ms)
Creating a release
My checklist, because I keep missing steps:
- Update the changelog
- Update the version number in package.json
- Publish on npm (
npm publish
) - Build the browser version (
npm run-script build-browser
) - Commit + push to git