tcp-bridge
v1.1.3
Published
Server to server(s) tcp bridge with automatic reconnection to each server, the sending queue, the lifetime of the tasks for sending
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tcp-bridge
Description
This is a small framework for connecting 2 or more servers to each other by tcp.
The framework has the function of automatic reconnection to each server, the sending queue, the lifetime of the tasks for sending.
Installation
With yarn
:
yarn add tcp-bridge
or with npm
:
npm install tcp-bridge
Usage
For a simple connection of two servers on localhost, you can do this:
const BridgeClass = require('tcp-bridge');
const Bridge = new BridgeClass();
Bridge.addPoint({
port: 2020
});
Bridge.addPoint({
port: 3030
});
If possible, connections will be established to servers localhost:2020
and localhost:3030
.
All data from server 1 will be sent to server 2. All data from server 2 will be sent to server 1.
Servers may be more
require('tcp-bridge')
returns constructor of Bridge
class.
To create new instance of Bridge
you can do this:
const BridgeClass = require('tcp-bridge');
const Bridge = new BridgeClass();
For debugging you can use debug npm package or with same functionality.
Example debugging:
Install debug
package:
yarn add debug
or:
npm install debug
then code:
const BridgeClass = require('tcp-bridge');
const debug = require('debug');
const Bridge = new BridgeClass(debug);
and run script with debug env variable, ex.:
DEBUG=* node index.js
BridgeInstance functions
#addPoint(params)
-> point uuid
identifier
Adds a new server, initiates a connection and returns a unique identifier.
Signature:
BridgeInstance.addPoint({
port,
host,
reconnectOnClose,
reconnectOnHasSendData,
checkTime,
taskTimeout,
enabledRedirect,
encoding,
})
| Parameter | Required | Description | Default value |
| - | - | - | - |
| port
| true
| Port of server | |
| host
| | Hostname (or ip) of server | '127.0.0.1'
|
| reconnectOnClose
| | auto reconnect on close connection | true
|
| reconnectOnHasSendData
| | auto reconnect if connection is closed and clinet has data to send | false
|
| checkTime
| | time to check new data for sending | 300
ms |
| taskTimeout
| | task lifetime (in ms), 0
for disable | 60000
|
| enabledRedirect
| | if false - data from this point will not be redirected | true
|
| encoding
| | Set the encoding for the socket as a Readable Stream. See readable.setEncoding() for more information. | null
|
#removePoint(identifier)
Disconnects and removes server by identifier.
| Parameter | Required | Description | Default value |
| - | - | - | - |
| identifier
| true
| Identifier of point (server) | |
#sendDataToPoint(identifier, data)
Send data to one point.
| Parameter | Required | Description | Default value |
| - | - | - | - |
| identifier
| true
| Identifier of point (server) | |
| data
| true
| Bytes (as in net
library in socket.send function) | |
#getPoint(identifier)
-> point instance
Getting one point instance.
| Parameter | Required | Description | Default value |
| - | - | - | - |
| identifier
| true
| Identifier of point (server) | |
Client (Point) functions and properties
#enableRedirect()
Data from this point will be redirected.
#disableRedirect()
Data from this point will not be redirected.
#on('data', callback)
– event, triggered if data will be received
#on('ready')
– event, triggered if connection is activated
property .connected
– true, if connection to server is active
More examples
4 servers with debug and encoding UTF8
const debug = require('debug');
const BridgeClass = require('tcp-bridge');
const Bridge = new BridgeClass(debug);
const firstUid = Bridge.addPoint({
port: 2020,
encoding: 'utf8',
});
Bridge.addPoint({
port: 3030,
reconnectOnClose: false,
reconnectOnHasSendData: true,
encoding: 'utf8',
});
Bridge.addPoint({
port: 4040,
encoding: 'utf8',
});
Bridge.addPoint({
port: 5050,
encoding: 'utf8',
});
Bridge.removePoint(firstUid);
const lastUid = Bridge.addPoint({
port: 6060,
encoding: 'utf8',
});
const point = Bridge.getPoint(lastUid);
point.on('ready', data => {
console.log('READY');
});
point.on('data', data => {
console.log('DATA', data);
});