tailormate3d-lib-esm
v3.0.0
Published
Tailormate3d esm library
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tailormate3d-lib-esm
Website Tailormate3d
Initialize Viewport
var viewport = new Tailormate3d(options);
Parameters
options
Objectoptions.container
HTMLElementdocument.getElementById('container')
(optional, default : document.body)baseUrl
String? Server URL (Required) -https://tailormate3d.com/{instanceName}/
apikey
String? API Key required to access the data from server (Required)backgroundTransparent
Boolean Enable/Disable background(optional, defaultfalse
)options.offsetWidth
Number canvas element width (optional, default : Container element width)options.offsetHeight
Number canvas element height (optional, default : Container element height)backgroundColor
Colorfloor
Object (Optional)fog
Object (Optional)model
Object (Optional)
Return ViewportObject
Initialize Color
Parameters
color
Hex color
Example:
var gray = new Tailormate3d.Color(0xa0a0a0)
var red = new Tailormate3d.Color('#ff0000')
Initialize Scene
Parameters
sceneReferenceId
String? Reference id of scene (Required) - provided in config filetype
String? Type of scene (Required) - Custom identifier of the sceneoptions
ObjectresetPosition
Boolean If you set true then model position will reset when load complete. [This could be use with initial load] (optional, defaultfalse
)isHidden
Boolean If you set true then model will load but it will not display on viewport. You can manually show model once model will load. [This could be use with initial load] (optional, defaultfalse
)
Example:
const opt = {
resetPosition:true,
isHidden:false
};
var scene = new Tailormate3d.Scene('shirt_cuff_one_button_rounded','cuff',options)
Functions
resize
Resize the viewport
Parameters
Example:
viewport.resize(width,height);
loadScene
Load 3d scene into the viewport
Parameters
sceneReferenceId
String? Reference id of scene (Required) - find in scene configoptions
Object? (required in case of callback)type
Number change the scale of object - Float (optional)
success
Function? called on completion with one argumentsinfo
contains the scene data.error
Function? called on error with one argumentserror
.
Return Promise
Example:
var options = {
type: 'collar'
};
viewport.loadScene('spread_collar',options,function(info){
}, function() {
//Error
});
Load multiple scenes together:
var opt = {
resetPosition:true,
isHidden:false
};
var scenes = [
new Tailormate3d.Scene('shirt_cuff_one_button_rounded','cuff',opt),
new Tailormate3d.Scene('shirt_bottom_normal_curved','bottom',opt),
new Tailormate3d.Scene('shirt_bottom_normal_curved_back_no_pleat','back',opt),
new Tailormate3d.Scene('shirt_sleeve_long','sleeves',opt),
new Tailormate3d.Scene('shirt_collar_classic_spread','collar',opt),
new Tailormate3d.Scene('shirt_front_placket','placket',opt),
new Tailormate3d.Scene('shirt_regular_yoke','yoke',opt),
new Tailormate3d.Scene('shirt_pocket_diamond_left','pocket',opt),
]
viewport.loadScene(scenes,
opt,
function onComplete(info){
console.log('Complete', info);
},
function onError(err){
console.log(err)
}
)
// You can use it using promise
viewport.loadScene(scenes)
.then(function(info) {
console.log('Complete', info);
})
.catch(function(err){
console.log(err)
})
removeScene
Remove scene by scene id
Parameters
sceneReferenceId
String? Reference id of scene (Required) - find in scene config
Example:
viewport.removeScene('shirt_cuff_one_button_rounded');
removeSceneByType
Remove scene by scene id
Parameters
type
String? Type you defined when scene load (Required)
Example:
viewport.removeSceneByType('cuff');
getSceneObjects
Get list of objects loaded on the viewport
Return Array
array
Array? Array of objects
Example:
viewport.getSceneObjects();
Sample return:
[{
'color': { r: 1, g: 1, b: 1 }
'name': "shirt_pocket_diamond_left"
'scene_id': 'shirt_pocket_diamond_left',
'hidden': false,
'texture': 'https://tailormate3d.com/xx-texture.jpg'
},{
'color': { r: 1, g: 1, b: 1 },
'name' : 'shirt_bottom_normal_curved',
'scene_id': 'spread_collar',
'hidden': false,
'texture': 'https://tailormate3d.com/xx-texture.jpg'
}]
setSceneObjects
Update object scene id, type, visibility, color, texture
Parameters
array
Array The array return by functionviewport.getSceneObjects()
Return Promise
Example:
viewport.getSceneObjects([{
'color': { r: 1, g: 1, b: 1 }
'name': "shirt_pocket_diamond_left"
'scene_id': 'shirt_pocket_diamond_left',
'hidden': false,
'texture': 'https://tailormate3d.com/xx-texture.jpg'
},{
'color': { r: 1, g: 1, b: 1 },
'name' : 'shirt_bottom_normal_curved',
'scene_id': 'spread_collar',
'hidden': false,
'texture': 'https://tailormate3d.com/xx-texture.jpg'
}]);
// or
var objects = viewport.getSceneObjects()
for(var i = 0; i < objects.length; i++){
objects[i].texture = 'https://tailormate3d.com/xx-texture-2.jpg'
}
viewport.getSceneObjects(objects).then(function(){
console.log('Complete');
});
hideScene
Hide scene on the viewport
Parameters
sceneId
String? Scene id (Required)
Example:
viewport.hideScene('{sceneId}');
showScene
Show the hidden scene on the viewport
Parameters
sceneId
String? Scene id (Required)
Example:
viewport.showScene('{sceneId}');
removeScene
Remove scene from the viewport
Parameters
sceneId
String? Scene id (Required)
Example:
viewport.removeScene('{sceneId}');
hideObject
Hide particular scene object on the viewport
Parameters
objectId
String? Object id (Required) - find in getListOfObjectsLoaded function
Example:
viewport.hideObject('{objectId}');
showObject
Show the previous hidden scene object on the viewport
Parameters
objectId
String? Object id (Required) - find in getListOfObjectsLoaded function
Example:
viewport.showObject('{objectId}');
removeObject
Remove object from the viewport
Parameters
objectId
String? Object id (Required) - find in getListOfObjectsLoaded function
Example:
viewport.removeObject('{objectId}');
flipBack
Show the back part of the scene
Example:
viewport.flipBack();
resetPosition
Reset the position of all scenes loaded on viewport
Example:
viewport.resetPosition();
loadTextureBySceneId
Render the texture on all the objects of the scene
Parameters
imageUrl
String? Design image urlhttps://tailormate3d.com/{instanceName}/texture/{referenceId}
sceneId
String? Scene idoptions
Object? (required in case of callback)shininess
Number Increase/Decrease shine - float 1 to 1000 (optional, default : 1)textureSize
Number Repeat image on model - float 0.01 to 100 (optional, default : 1)opacity
Number change the transparency of model - float 0 to 1 (optional, default : 1)rotate
Number rotate model - 0 to 360 (optional, default : 1)color
Color
onSuccess
Function? called on completion with no argument.onError
Function? called on fail to load with one argument(error)
. Error?onProgress
Function? called on progress to load with one argument(progress)
. Progress?
Return Promise
Example:
var url = 'https://tailormate3d.com/{instanceName}/texture/{referenceId}';
var options = {};
viewport.loadTextureBySceneId(url,'spread_collar',options,function(){
//Call on success
}, function(error){
//Call on error
},function(progress){
//Call on progress
});
// or
viewport.loadTextureBySceneId(url,'spread_collar').then(function(){
//Success
})
loadTextureByName
Render the texture on specific scene object
Parameters
imageUrl
String? Design image urlhttps://tailormate3d.com/{instanceName}/texture/{referenceId}
sceneId
String? Object idoptions
Object? (required in case of callback)shininess
Number Increase/Decrease shine - float 1 to 1000 (optional, default : 1)textureSize
Number Repeat image on model - float 0.01 to 100 (optional, default : 1)opacity
Number change the transparency of model - float 0 to 1 (optional, default : 1)rotate
Number rotate model - 0 to 360 (optional, default : 1)color
Color
onSuccess
Function? called on completion with no argument.onError
Function? called on fail to load with one argument(error)
. Error?onProgress
Function? called on progress to load with one argument(progress)
. Progress?
Return Promise
Example:
var url = 'https://tailormate3d.com/{instanceName}/texture/{referenceId}';
var options = {};
viewport.loadTextureByName(url,'spread_collar',options,function(){
//Call on success
}, function(error){
//Call on error
},function(progress){
//Call on progress
});
// or
viewport.loadTextureBySceneId(url,'spread_collar').then(function(){
//Success
})
loadColor
Render the color on the scene or scene object
Parameters
color
Color Color object (required)name
String Scene id or object id (required)material
String Available optionsglossy
/plastic
/glass
(optional)
Return Promise
Example:
var color = new Tailormate3d.Color('#ff0000');
viewport.loadColor(color, 'front_button', 'plastic').then(function(){
//Success
})
toImage
Return image of viewport
Return String
Base64 encoded url
Example:
viewport.toImage();
getImageBlob
Return image of viewport
Return Blob
Image Blob
Example:
viewport.getImageBlob();
startRotation
Enable model auto rotation
Parameters
speed
Number float (optional)
Example:
viewport.startRotation();
stopRotation
Disable model auto rotation
Example:
viewport.stopRotation();
toggleRotation
Enable/Disable model auto rotation
Parameters
speed
Number float (optional)
Example:
viewport.toggleRotation();
getPosition
Get position of model
Return
object
Object
Example:
viewport.getPosition();
setPosition
Set position of model
Parameters
object
Object
Example:
viewport.setPosition({
x1: 0,
y1: 0,
z1: 0,
x2: 0,
y2: 0,
z2: 0,
});