npm package discovery and stats viewer.

Discover Tips

  • General search

    [free text search, go nuts!]

  • Package details

    pkg:[package-name]

  • User packages

    @[username]

Sponsor

Optimize Toolset

I’ve always been into building performant and accessible sites, but lately I’ve been taking it extremely seriously. So much so that I’ve been building a tool to help me optimize and monitor the sites that I build to make sure that I’m making an attempt to offer the best experience to those who visit them. If you’re into performant, accessible and SEO friendly sites, you might like it too! You can check it out at Optimize Toolset.

About

Hi, 👋, I’m Ryan Hefner  and I built this site for me, and you! The goal of this site was to provide an easy way for me to check the stats on my npm packages, both for prioritizing issues and updates, and to give me a little kick in the pants to keep up on stuff.

As I was building it, I realized that I was actually using the tool to build the tool, and figured I might as well put this out there and hopefully others will find it to be a fast and useful way to search and browse npm packages as I have.

If you’re interested in other things I’m working on, follow me on Twitter or check out the open source projects I’ve been publishing on GitHub.

I am also working on a Twitter bot for this site to tweet the most popular, newest, random packages from npm. Please follow that account now and it will start sending out packages soon–ish.

Open Software & Tools

This site wouldn’t be possible without the immense generosity and tireless efforts from the people who make contributions to the world and share their work via open source initiatives. Thank you 🙏

© 2024 – Pkg Stats / Ryan Hefner

sysref-base

v0.6.0

Published

Base classes for emulating basic System Reference Document game mechanics

Downloads

13

Readme

sysref-base

Reginald the Rogue

Details

For background context please see the SRD. There is a browsable version of the 5th edition here.

Classes

Exports several classes: BaseCreature, BaseMonster, and BaseRoll for use in implementing System Reference Document-like game mechanics. BaseCreature is meant to be extended for all entities implemented in a game, such as monsters and player characters. In fact BaseMonster extends BaseCreature in this manner. The minimal monsters exported from src/bestiary demonstrate this, and any number of monsters may implement BaseMonster in userland.

Utilties

Two utility functions, roll and d20Roll, are also exported. These are representative of dice rolls useful in game implementations. In addition, basic weapons and armor are exported as weaponsMap and armorMap, though these may be extended or replaced when instantiating the BaseRoll, which encapsulates much game logic.

Examples

As mentioned, there are several runnable examples of (very simple) use cases, please see the examples/ directory.

Run the examples with:

$ node examples/{example-name}

Because the examples are based on algorithms containing elements of chance, running them will give different results over multiple runs.

Caveat

Character races and classes, while on the roadmap to implement BaseCharacter, are currently incomplete. However, BaseCharacter and its relevant tests and usage in examples should provide guidelines.