swarm-animation
v0.0.95
Published
Reusable, performant CSS animations and js helpers, React-friendly
Downloads
13
Readme
swarm-animation
Reusable animation CSS and js for web, React friendly http://meetup.github.io/swarm-animation/
Goals
Broadly, swarm-animation's purpose is to provide reusable and performant animations to be used on web.
The vision is, for example, if we want an animation for a popover to show and hide, we already have CSS classes and a javascript function to apply these.
The focus of the project is on providing CSS animations.
There is need for animations applied with JS as well, esp if we can get them to be more performant using methods like FLIP.
Javascript utilities for applying and removing css classes in a standard way will also be provided.
What about React?
All of these should work with React as well. React can apply css animations from swarm-animation if their names follow certain convention.
Whatever css classes we develop, we can also make sure they conform to the naming convention (with a mixin possibly). Rather than use another external lib at the moment lets see if we can develop animations that fit our needs for both classic and new Meetup.
Installation
- clone the repo
- from inside the repo directory, run
yarn install
Building the project
grunt
or grunt compile
builds the sass.
dist/animation.css
and dist/swarmAnimation.js
are then available for use in your project.
grunt test
compiles the test js and starts a webserver at localhost:8888
.
More about tests in the Testing section.
grunt docs
compiles the sass and builds the docs for the gh-pages
branch.
grunt local-docs
compiles the sass and builds the docs, but does not push to gh-pages
. It starts a webserver at localhost:8111
.
More about docs in the Documentation section.
Development
css
The sass files live in the root of src/
for now.animation.scss
imports sass partials for different responsibilities as the project grows.
Future partials can be made for opacity, loaders, entering/leaving, scale, for example.
js
The src/js/swarmAnimation.js
file contains javascript functions that you can use in your js to run certain animations/apply css based on user interaction.
Add to this file if you want to add javascript that should apply classes on click, change, load, etc.
Anything added will need to be tested. See Testing.
Testing
We need test coverage for all of our js animation helpers.
Travis CI runs these jasmine tests for the repo.
Test specs live under test/specs
. Write your specs in Jasmine, using es6, here.
running
In development, use grunt test
to run the tests.
This command calls compile
and copies over compiled js and css to the test directory.
It also calls webpack:test
to use babel to create test/build/spec_test.js
out of your specs.
A server is run and kept alive.
You can navigate to http://localhost:8888/test/build/SpecRunner.html
to see the output (also shown on command line).
Changes to the test spec are watched and recompiled
Documentation
The docs can be seen locally or here https://meetup.github.io/swarm-animation/. We use highlightjs and pushy to provide code colors and a side menu, respectively.
building docs
docs/src
has the assets
, css
and js
for the documentation.
swarmAnimation
css and js are moved into docs/dest
along with src
files with the build task.
grunt local-docs
compiles the sass, js and builds the docs with (seldon)[https://github.com/meetup/seldon]
You should then be able to open your browser to preview the docs at localhost:8111
.
grunt docs
compiles the sass and builds the docs for the gh-pages
branch and pushes
Changes to the docs are watched and recompiled
adding docs
Documentation is added by including doc comments in your scsss (See src/_fade.scss
for examples)
This is still a work in progress.
Animation catalogue
A list of animations we should have:
fade / opacity (currently needed on landing page, maybe start flow)
expand /collapse (accordions, maybe modals)
loading animations
add/remove (lists of events, attendees)
For resources and articles on animation, check out the wiki