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svgcamera

v1.0.0

Published

A component that lets you add zooming and panning to your SVG-based app.

Downloads

16

Readme

camera

This is a browser module that adds mouse/touch-driven zooming and panning to an SVG element. It adds a sets up a D3 zoom behavior and responds to the zoom event from it by setting the transform on the SVG group element appropriately.

Requirements

It depends on D3 v3 and a SVG hierarchy that includes an element as well as a element under it that contains everything you want to be subject to zoom and pan.

Installation

npm install svgcamera

Usage

HTML:

<svg id="board" width="45%" height="80%">
  <g id="zoomablelayer"></g>
</svg>

JavaScript:

// After the <svg> is done with any sizing, create the camera, setting the 
// zoom in limit to 1 and zoom out limit to four times smaller than normal.
var camera = createCamera('#board', '#zoomablelayer', [0.25, 1]);

Now the user can pan by clicking and dragging or zoom with the mouse wheel or pinch gestures.

To pan to an element (that uses the transform attribute for positioning):

camera.panToElement(d3.select('#the-target'), 750);

See also: example/example.html.

License

MIT.