npm package discovery and stats viewer.

Discover Tips

  • General search

    [free text search, go nuts!]

  • Package details

    pkg:[package-name]

  • User packages

    @[username]

Sponsor

Optimize Toolset

I’ve always been into building performant and accessible sites, but lately I’ve been taking it extremely seriously. So much so that I’ve been building a tool to help me optimize and monitor the sites that I build to make sure that I’m making an attempt to offer the best experience to those who visit them. If you’re into performant, accessible and SEO friendly sites, you might like it too! You can check it out at Optimize Toolset.

About

Hi, 👋, I’m Ryan Hefner  and I built this site for me, and you! The goal of this site was to provide an easy way for me to check the stats on my npm packages, both for prioritizing issues and updates, and to give me a little kick in the pants to keep up on stuff.

As I was building it, I realized that I was actually using the tool to build the tool, and figured I might as well put this out there and hopefully others will find it to be a fast and useful way to search and browse npm packages as I have.

If you’re interested in other things I’m working on, follow me on Twitter or check out the open source projects I’ve been publishing on GitHub.

I am also working on a Twitter bot for this site to tweet the most popular, newest, random packages from npm. Please follow that account now and it will start sending out packages soon–ish.

Open Software & Tools

This site wouldn’t be possible without the immense generosity and tireless efforts from the people who make contributions to the world and share their work via open source initiatives. Thank you 🙏

© 2024 – Pkg Stats / Ryan Hefner

superpowers-game-fgui-plugin

v0.3.0

Published

Super easy solution to create simple HTML GUIs in the Superpowers Game system for Superpowers, the extensible HTML5 2D+3D game engine.

Downloads

25

Readme

Superpowers Game fGui plugin

The fGUI namespace is a super easy solution to create simple HTML GUIs in the Superpowers Game system for Superpowers, the extensible HTML5 2D+3D game engine.

Documentation

http://florentpoujol.github.io/superpowers-game-fgui-plugin

You can also access it offline in Superpowers' client with the Plugins documentation plugin, or find it directly in the plugin's public/docs folder.

Installation

Download the latest release, unzip it, rename the folder to fGui, move it inside app/systems/supGame/plugins/florentpoujol/ then restart your server.

Advanced:

Get it via npm:

cd app/systems/supGame/plugins
npm install superpowers-game-fgui-plugin

The name of the vendors or plugins in the app/systems/supGame/plugins/ folder don't matter.
So you can leave the plugin path as node_modules/superpowers-game-fgui-plugin.

But if you want to use fGui's default styles, you have to rename the vendor folder to florentpoujol and the plugin folder to fGui.

Quick look

Simple UI without style

This UI is produced by this code:

// simple text, with independant value
let score = new fGui.Text("Score: ", 0);

// link
let link = new fGui.Text("More awesome games");
link.url = "http://itch.io";

// paragraph
let asset = Sup.get("My wall of text", fText);
let paragraph = new fGui.Text(asset.text);

// button
let button = new fGui.Button("Click me !", "button1");
button.on("click", function(i: fGui.Button) {
  console.log("Button '"+i.value+"' has been clicked"); // "Button 'button1' has been clicked 
});

//  text input
let textinput = new fGui.Input("text", "Your name:", { placeholder: "Please enter your name", readonly: "false" });
textinput.on("change", function(i: fGui.Input) {
  console.log("text", i.value);
});

//  number input
let input = new fGui.Input("number", "Your age: ", 27, { 
  min: 0,
  max: 100,
  onChange: function(i: fGui.Input) {
    console.log("New age", i.value);
  }
});

// checkbox
let box = new fGui.Checkbox("Are you a human ? ", false);

// radio
let onGenderChange = function(i: fGui.Radio) {
  console.log("New gender set:", i.value)
};

let radio = new fGui.Radio("gender", "{{input}} Male", true, { value: "male", onChange: onGenderChange } );
radio.value = "female";
let radio2 = new fGui.Radio("gender", "{{input}} Female");
radio2.on("change", onGenderChange);