substation
v0.0.2
Published
Realtime application gateway and authentication provider.
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node-substation
Warning This project is currently in alpha testing.
A realtime application gateway, session manager, event router and WebRTC signaling server for Node.js and MongoDB.
- scalable deployment out of the box
- manages database-backed sessions and browser cookies
- provides robust XSS-attack protection
- obfuscates Socket.io over your REST api
- validates requests with JSON Schema
- exposes your api and schema with automatic OPTIONS support
- passively routes best-effort events to users connected over Socket.io
- automates WebRTC connections between authenticated users
This module is used to serve your apps locally behind a reverse proxy, to connect to a [sublayer] (https://github.com/shenanigans/node-sublayer) instance, and can be built into your client javascript with browserify.
####Table of Contents Getting Started
- On the Server locally or with a service layer
- In the Browser and beyond
- Simple JSON Actions create a REST or RPC app that speaks JSON
- HTML Templates automatically render a JSON response to HTML
- XSS Attack Prevention secure your users against hostile foreign domains
- User and Client Events get notified of user online status
- Live Connections react to each new Socket.io connection
- Peer Requests connect users together directly with WebRTC
- Sending Events to Clients
- Remote Service Connector attach to a remote service layer
- Local Deployment run the service layer and app scripts together
- Actions call home and any other substation server
- Peer To Peer call other users directly with WebRTC
Getting Started
substation
is part of the Node.js ecosystem. You will need to install the
Node runtime and its accompanying npm
package manager in order to author either server or client
applications.
On the Server
substation
does not provide a keepalive entry point. You must provide your own process upkeep
mechanism for ensuring that server sessions stay up. For an easy, battle-tested solution, try
forever.
Because there is no implied project structure to a substation
service, there is no CLI tool. You
must write a small entry script which configures and launches the server. A variety of techniques
for doing so are supported. Here are some examples:
var substation = require ('substation');
var config = require ('./config');
// create a new server
var myServer = new substation (config);
var otherServer = substation (config);
// set a route
myServer.addAction (
"GET",
new RegExp ("/msg/(\\d+)"),
require ('./lib/message/GET')
);
// activate a server
myServer.listen (function (err) {
if (err) {
console.error (err);
return process.exit (1);
}
console.log ('myServer online!');
});
// use the monolith
substation.addAction (
"POST",
"/msg",
require ('./lib/message/POST')
);
substation.configure (config);
substation.listen (function (err) {
if (err) {
console.error (err);
return process.exit (1);
}
console.log ('monolith online!');
});
The loaded configuration file is not always necessary. substation
comes preloaded with defaults
that will match most local deployments. If you are attaching to a remote service layer, your
configuration must contain at least as much information as this simple example:
{
"APIKey": "oHfyCWW5nuPrPJC7kEJoDap1ACZmS9Q1E8sMtUbGALRV",
"APIForward": {
"host": "backend.mydomain.com"
}
}
For more information on all the fun and exciting things you can put in your configuration, see the Deployment section or view the generated docs.
In the Browser
The substation
module provides vital client utilities when built into a [Browserify]
(http://browserify.org/) bundle. The best build technique is to require substation
with the -r
flag to make it importable from the page.
The recommended way to hack on your client code is to use Gulp to build the client on changes. Install Gulp and a few other dependencies like so:
$ sudo npm install -g gulp
$ npm install gulp-util vinyl-source-stream browserify watchify
The new gulp
command in your environment is expecting to find a gulpfile.js
in the working
directory. Here's a simple example gulpfile:
var gulp = require('gulp');
var gutil = require('gulp-util');
var source = require('vinyl-source-stream');
var browserify = require('browserify');
var watchify = require('watchify');
var bundler;
function bundle(){
var stream = bundler
.bundle()
.on('error', gutil.log.bind (gutil, 'Browserify Error'))
.pipe (source('bundle.js'))
.pipe (gulp.dest('./static/build/'))
;
stream.on ('end', function(){ gutil.log (gutil.colors.cyan ('built client library')); });
return stream;
}
bundler = watchify (browserify({ cache: {}, packageCache: {} }));
bundler.require ('substation');
bundler.require ('./client/index.js', { expose:'client' });
bundler.on ('update', bundle);
gulp.task ('bundle', bundle);
gulp.task ('default', [ 'bundle' ]);
You may now load this bundle into a page with a normal <script>
tag. Once loaded you may access
your module or the substation
module from the page context at any time. When the server sends an
Event to this context, it will be emitted from the substation
module but don't worry about missing
anything. Events will be queued and asynchronously released when the first listener is attached.
var substation = require ('substation');
substation.on ('myEvent', myEventListener);
The substation
module includes several useful tools and there's a lot more to learn! Head on over
to the Client Library section to get started writing client bundles.
Actions
Actions are similar to the routes in other frameworks, except they are accessible over [Socket.io] (http://socket.io/) and automatically select whether to apply a template or just send JSON. If you use the client library to perform an Action you need never know what transport was used.
var home = substation.getServer();
console.log ('using http');
home.goLive (function (err) {
console.log ('switched to socket.io');
});
home.action (
'PUT',
'/posts/12345',
{ title:postTitle, content:postBody },
function (err, status, body) {
console.log ('action complete');
}
);
// logs "using http"
// order of last two logging statements
// is not defined
Simple JSON Actions
When JSON is requested or whenever a template is not available, JSON will be served. You can also filter the query and body input to your action with a JSON Schema document. The query document is always treated as a simple Object containing String properties.
var substation = require ('substation');
var NewPost = new substation.Action ({
// require user to be logged in
Authentication: {
isLoggedIn: true
},
// filter the request body
bodySchema: {
properties: {
title: {
type: "string",
match: "\\w",
maxLength: 128
},
content: {
type: "string",
match: "\\w",
maxLength: 20480
},
format: {
type: "array",
items: {
type: "array",
items: [
{
type: 'number',
minimum: 0
},
{
type: 'number',
minimum: 0
},
{
type: 'string',
enum: [
'b',
'i',
'u',
's'
]
}
]
}
}
}
}
}, function (station, agent, request, reply) {
// save the post
var postID = request.params[0];
// ...
// content is reported to the request callback
reply.content ({
accepted: true,
totalPosts: postCount
});
// events are not associated with the request
reply.event (
'newPost',
agent.user,
postID
);
// close the Action
reply.done (201);
});
// export the action on the monolith server
substation.addAction (
'PUT',
new RegExp ('/post/(\\d+)$')/,
NewPost
);
HTML Templates
When HTML is requested, substation
attempts to select a template to render the reply's content
information into an HTML page. Templates are selected by the status code returned by the Action
Function. Mapping a template to an empty String sets a default template which is used when the
status code isn't found. If no template can be selected from the Action's configuration,
substation
looks for one in its global configuration.
var substation = require ('substation');
substation.configure ({
template: {
'mydomain.com': {
"": rootTemplate,
404: rootTemplate_NotFound
}
}
});
var FooAction = new substation.Action ({
template: {
200: fooTemplate,
403: fooTemplate_Banned
}
}, function (station, agent, request, reply) {
// get and return a Foo
});
substation.addAction (
GET,
'/foo/',
FooAction
);
The definition of a template is simple: a Function which accepts a context argument and optionally a callback, and either returns an HTML String synchronously or passes an HTML String asynchronously as the second argument of the callback. Most Node.js template libraries already produce a suitable rendering Function. The author uses [Handlebars] (http://handlebarsjs.com/reference.html#base-compile).
Here's a simplified version of the way substation
calls your template:
function renderContext (template, context, callback) {
var done = false;
try {
var html = template (context, function (err, html) {
if (done)
return;
if (err)
return callback (err);
callback (undefined, html);
});
} catch (err) {
return callback (err);
}
if (html) {
done = true;
callback (undefined, html);
}
}
Authentication
substation
features an uncommon dual-layer authentication scheme, intended to accomodate
origin-specific policies by default. Each unique user ID owns any number of unique client IDs,
representing the individual devices used to access your application. You must have a User and a
Client to log in. You may assign the same Client to every login if you don't need this feature.
A common example of this scheme implemented in the wild is Steam.
When connecting to a Steam account from a "new computer" the email-validation stage must be repeated
using a short alphanumeric code. substation
has no opinion about how Clients should be validated,
whether new Clients need to be confirmed, etc. You are only required to generate a Client ID to log
in as, and ask substation
to declare the user "active".
var LoginAction = new substation.Action (login);
function login (station, agent, request, reply) {
if (agent.isLoggedIn) {
// this User is already logged in
reply.redirect ('/');
return reply.done();
}
// authenticate the User
var userID, clientID;
if (agent.client) {
// this User has a cookie but not a session
// ...
} else {
// this User is connecting with a new Device
// ...
}
function finalize (err) {
if (err)
return reply.done (403);
reply.redirect ('/');
reply.done();
}
// the Boolean argument to setActive is "Remember Me"
// it controls browser cookie retention
agent.setActive (userID, clientID, true, finalize);
}
The primary purpose of this system is localization: if a user does something on your site from their phone, it might be helpful to target later events directly to their phone, even if their desktop at home was left open to the same page.
XSS Attack Prevention
In addition to being a logged in (or not) a user may also be domestic (or not) indicating that their viewing context has same-origin permissions for the domain. On the client this is fully transparent: every action that can be domestic will be. On the server, a property is set on the Agent.
function PostAction (station, agent, request, reply) {
if (agent.isDomestic) {
// user has same-origin access to the domain
} else {
// viewed in an insecure context
// such as an iframe
}
}
To secure your app against XSS attacks, require the isDomestic
flag on any Action that can submit
or edit data on the User's behalf. You should also restrict Agents asking to view information
critical to the user's account.
substation.addAction ({
Authentication: {
isDomestic: true
}
}, PostAction);
Server Events
substation
provides several global events for managing your users in detail. These events are
guaranteed to occur only once, on only one substation
instance in your cluster. When subscribing
to server events from a remote service layer, only events which have a listener will be forwarded.
User and Client Events
Whenever a Client session opens its first Socket.io session or closes its last session, the
clientOnline
or clientOffline
event is emitted. When the first or last Client belonging to a
User goes on or off line, the userOnline
or userOffline
event is emitted.
substation.on ('clientOnline', function (domain, user, client) {
// react to individual client devices
});
substation.on ('userOnline', function (domain, user) {
// react to the user's overall status
});
Live Connections
Peer Requests
Deployment
Remote Service Connector
Local Deployment
Client Library
Actions
Peer To Peer
Events
Emitting an event on a client device is very easy, even if they haven't used an Action recently. You may target events to all active connections of a user ID or user/client ID pair.
var LoginAction = new substation.Action (login);
function login (station, agent, request, reply) {
// identify users who care that we are logged in
// ...
friends.forEach (function (friendID) {
station.sendEvent (
friendID,
[ 'friendOnline', { id:agent.user, loggedIn:true } ]
);
});
}
Events are emitted by substation
whenever the first or last connection for a User or Client ID
goes on or off line. These events only occur one time, on one server in the cluster, for each time
the user or client changes state.
substation.on ('userOnline', function (userID) {
// identify users who care that we are online
// ...
friends.forEach (function (friendID) {
station.sendEvent (
friendID,
{ id:agent.user, online:true }
);
});
});
substation.on ('userOffline', function (userID) {
// ...
});
substation.on ('clientOnline', function (userID) {
// ...
});
substation.on ('clientOffline', function (userID) {
// ...
});
A small note: if you were smashing "refresh" on your test application and now your Users and Clients appear to be stuck online, wait ten seconds for Socket.io connections which failed in the polling/upgrade phase to timeout.
WebRTC
WebRTC connections are made semi-automatically. The request is initialized by the client machine and produces an event on the server. Listeners on this event may allow the connection to proceed, after which remaining SDP and ICE exchange phases are automatic. The "Link" created between two Users or Clients will remain active for as long as at least one connection to the server remains active from each peer. As long as the Link is active, newly active connections (e.g. the user opens a new tab) will automatically join the Link by creating WebRTC connections and DataChannels to every other remote peer.
Multimedia stream handling has been massively streamlined, with renegotiation of the underlying
connection handled automatically. Streams can be added to or removed from a peer connection at any
time without disruption. Multimedia streams will be duplicated to every connected Peer on the Link,
so multimedia applications should consider selecting Peers by Client and disabling streams when not
in use. Remember that if no Elements on the page refer to the stream no packets will be sent,
however calling pause()
is not sufficient.
Due to the insanity that is WebRTC, Some stream renegotiation phases would normally disrupt your
existing streams, replacing them with duplicates. In these cases, substation
will attempt to swap
the replacement stream into any <video>
elements on the page and the stream should not emit the
close
event. Unfortunately, the "unique id" set to incoming streams in most browsers today is
always "default" which complicates multiplexing somewhat. If you wish to use multiple streams per
client, they must be either differentiable by introspection, i.e. one audio one video, different
bitrates, etc. or only add or remove all streams simultaneously.
On the client:
// get our home server
var server = substation.getServer();
// get and connect a peer
var peer = server.getPeer (
{ email:'[email protected]' }
);
peer.connect (function (err) {
if (err) {
console.log ('peer connection failed', err);
return;
}
console.log ('peer connection succeeded');
// emit an event on the remote client
peer.emit ('connected', { id:'12345' });
});
On the server:
substation.on (
'peerRequest',
function (agent, info, connect) {
// find the "friend" User and authenticate
// ...
connect (
friend.userID,
// connect client to client
friend.clientID,
// tell "friend" who "agent" is
{ email:agent.info.email },
function (err, sent) {
// if a message went out
// `sent` will be `true`
}
);
}
);
LICENSE
The MIT License (MIT)
Copyright (c) 2015 Kevin "Schmidty" Smith
Permission is hereby granted, free of charge, to any person obtaining a copy of this software and associated documentation files (the "Software"), to deal in the Software without restriction, including without limitation the rights to use, copy, modify, merge, publish, distribute, sublicense, and/or sell copies of the Software, and to permit persons to whom the Software is furnished to do so, subject to the following conditions:
The above copyright notice and this permission notice shall be included in all copies or substantial portions of the Software.
THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE.