streaming-worker-sdk
v0.10.1
Published
SDK for writing C++ addons with streaming/event emitter interfaces for Node.js
Downloads
837
Readme
streaming-worker and streaming-worker-sdk
streaming-worker-sdk
is a C++/JS SDK for building streaming addons with streaming/event-emitter interfaces. This is a C++ header file gives you a pattern for creating addons by inheriting from the StreamingWorker
abstract class. Your addon, at a minimum, needs to implement a few virtual functions (most importantly, Execute
), and can utilize standard methods to read and write Message
objects to and from JavaScript. Message
objects are name/value (string) pairs.
Once your C++ addon is built, you can interface with it from JavaScript using the streaming-worker
package. streaming-worker
creates a bi-directional event-emitter and stream interface around addons created by streaming-worker-sdk
.
Usage
To start creating your streaming addon, first add a dependency to streaming-worker-sdk
.
$ npm install --save streaming-worker-sdk
Next, make sure you've added the include directives to your binding.gyp
file for both streaming-worker-sdk
and nan
.
"include_dirs" : [
"<!(node -e \"require('nan')\")",
"<!(node -e \"require('streaming-worker-sdk')\")"
]
Note, to use nan
and streaming-worker-sdk
, you need to enable C++11 and use a fairly modern C++ compiler.
To build an addon you must:
#include "streaming-worker.h"
- Create a class that inherits
StreamingWorker
- Implement a constructor, the
Execute
member function (which will be the heart of your addon), and acreate_worker
factory method (see below) - Register the your module with
StreamWorkerWrapper::Init
usingNODE_MODULE
.
Example
Here's an example for setting up an addon that just streams successive integers to JavaScript.
Building the Addon (streaming-worker-sdk
)
Start out with a directory /simple/addon
and add a binding.gyp
file:
{
"targets": [
{
"target_name": "simple_stream",
"sources": [ "simple-stream.cpp" ],
"cflags": ["-Wall", "-std=c++11"],
"cflags!": [ '-fno-exceptions' ],
"cflags_cc!": [ '-fno-exceptions' ],
"include_dirs" : ["<!(node -e \"require('nan')\")", "<!(node -e \"require('streaming-worker-sdk')\")"]
}
]
}
... and a package.json
{
"name": "simple-stream",
"version": "0.0.1",
"gypfile": true,
"dependencies": {
"nan": "*",
"streaming-worker-sdk": "^0.9.0"
}
}
Next create the simple-stream.cpp
source code file. You will need to include the sdk and then create a class that extends StreamingWorker
. The class needs to have a constructor and an Execute
function, which will contain your addon code that is generating/accepting data to/from JavaScript.
#include "streaming-worker.h"
class Simple : public StreamingWorker {
public:
Simple(Callback *data, Callback *complete, Callback *error_callback, v8::Local<v8::Object> & options)
: StreamingWorker(data, complete, error_callback){
// nothing needs to be here - just make sure you call base constructor
// The options parameter is for your JavaScript code to pass in
// an options object. You can use this for whatever you want.
}
// You must match the call signature here, `Execute` is a virtual function
// defined on Streaing Worker.
void Execute (const AsyncProgressWorker::ExecutionProgress& progress) {
// Just send 100 integers and stop
for (int i = 0; i < 100; i++ ) {
Message tosend("integer", std::to_string(i));
writeToNode(progress, tosend);
}
}
};
The last step is supplying a factory method to create instances of your addon class. This function will be called by StreamingWorker
automatically for you - you just need to define it (and match the name/call signature).
StreamingWorker * create_worker(Callback *data
, Callback *complete
, Callback *error_callback,
v8::Local<v8::Object> & options) {
return new Simple(data, complete, error_callback, options);
}
NODE_MODULE(simple_streample, StreamWorkerWrapper::Init)
To build, do npm install
(since the package.json file had a "gypfile": true
entry. This will build the addon, which can now be used from Node.js using the streaming-worker
package.
Using the addon (streaming-worker
)
The SDK module is only for creating the C++ addon. To interface with the addon, you need to pull in the `streaming-worker' module for JavaScript.
Create a new directory (/simple/js
) and do an npm install streaming-worker
. Now you can instantiate a worker
by specifying the location of the addon executable.
"use strict";
const path = require('path');\
const worker = require("streaming-worker");
const addon_path = path.join(__dirname, "../addon/build/Release/simple_stream");
const simple_stream = worker(addon_path);
streaming-worker
objects have a from
event emitter, which will report all data the addon sends to node.
simple_stream.from.on('integer', function(value){
console.log(value);
});
More info
You can get the full distribution here, which includes both the streaming-worker
and streaming-worker-sdk
library, along with four more detailed examples. This library is based on a chapter in Node C++ Integration - which covers it's implementation in a lot more detail.