stomp-client
v0.9.0
Published
A STOMP protocol implementation in node.js
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3,876
Readme
Stomp Client
A node.js STOMP client. Props goes to Russell Haering for doing the initial legwork.
The following enhancements have been added:
- Unit tests
- Ability to support different protocol versions (1.0 or 1.1) - more work needed
- Inbound frame validation (required / regex'able header values)
- Support for UNSUBSCRIBE frames in client
- Ability to add custom headers to SUBSCRIBE/UNSUBSCRIBE frames
- ACK and NACK support
Installation
npm install stomp-client
Super basic example
var Stomp = require('stomp-client');
var destination = '/queue/someQueueName';
var client = new Stomp('127.0.0.1', 61613, 'user', 'pass');
client.connect(function(sessionId) {
client.subscribe(destination, function(body, headers) {
console.log('This is the body of a message on the subscribed queue:', body);
});
client.publish(destination, 'Oh herrow');
});
The client comes in two forms, a standard or secure client. The example below is
using the standard client. To use the secure client simply change
StompClient
to SecureStompClient
API
Queue Names
The meaning of queue names is not defined by the STOMP spec, but by the Broker.
However, with ActiveMQ, they should begin with "/queue/"
or with "/topic/"
, see
STOMP1.0 for
more detail.
Stomp = require('stomp-client')
Require returns a constructor for STOMP client instances.
For backwards compatibility, require('stomp-client').StompClient
is also
supported.
Stomp(address, [port], [user], [pass], [protocolVersion], [vhost], [reconnectOpts], [tls])
address
: address to connect to, default is"127.0.0.1"
port
: port to connect to, default is61613
user
: user to authenticate as, default is""
pass
: password to authenticate with, default is""
protocolVersion
: see below, defaults to"1.0"
vhost
: see below, defaults tonull
reconnectOpts
: see below, defaults to{}
tls
: Establish a tls/ssl connection. If an object is passed for this argument it will passed as options to the tls module.
Protocol version negotiation is not currently supported and version "1.0"
is
the only supported version.
ReconnectOpts should contain an integer retries
specifying the maximum number
of reconnection attempts, and a delay
which specifies the reconnection delay.
(reconnection timings are calculated using exponential backoff. The first reconnection
happens immediately, the second reconnection happens at +delay
ms, the third at + 2*delay
ms, etc).
Stomp(options)
options
: Properties are named the same as the positional parameters above. The property 'host' is accepted as an alias for 'address'.
stomp.connect([callback, [errorCallback]])
Connect to the STOMP server. If the callbacks are provided, they will be
attached on the 'connect'
and 'error'
event, respectively.
virtualhosts
If using virtualhosts to namespace your queues, you must pass a version
header of '1.1' otherwise it is ignored.
stomp.disconnect(callback)
Disconnect from the STOMP server. The callback will be executed when disconnection is complete. No reconnections should be attempted, nor errors thrown as a result of this call.
stomp.subscribe(queue, [headers,] callback)
queue
: queue to subscribe toheaders
: headers to add to the SUBSCRIBE messagecallback
: will be called with message body as first argument, and header object as the second argument
stomp.unsubscribe(queue, [headers])
queue
: queue to unsubscribe fromheaders
: headers to add to the UNSUBSCRIBE message
stomp.publish(queue, message, [headers])
queue
: queue to publish tomessage
: message to publish, a string or bufferheaders
: headers to add to the PUBLISH message
stomp.ack(messageId, subscription, [transaction]),
stomp.nack(messageId, subscription, [transaction])
messageId
: the id of the message to ack/nacksubscription
: the id of the subscriptiontransaction
: optional transaction name
Property: stomp.publishable
(boolean)
Returns whether or not the connection is currently writable. During normal operation this should be true, however if the client is in the process of reconnecting, this will be false.
Event: 'connect'
Emitted on successful connect to the STOMP server.
Event: 'error'
Emitted on an error at either the TCP or STOMP protocol layer. An Error object
will be passed. All error objects have a .message
property, STOMP protocol
errors may also have a .details
property.
If the error was caused by a failure to reconnect after exceeding the number of
reconnection attempts, the error object will have a reconnectionFailed
property.
Event: 'reconnect'
Emitted when the client has successfully reconnected. The event arguments are
the new sessionId
and the reconnection attempt number.
Event: 'reconnecting'
Emitted when the client has been disconnected for whatever reason, but is going to attempt to reconnect.
Event: 'message'
(body, headers)
Emitted for each message received. This can be used as a simple way to receive messages for wildcard destination subscriptions that would otherwise not trigger the subscription callback.