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step-motion

v1.0.0

Published

Basic animation function to animate any value or element with a step function

Downloads

3

Readme

Step Motion

NPM version Bundle size GitHub license

Basic animation function to animate any value or element with a step function. It uses requestAnimationFrame for the step function and the Bezier Easing package for easing functions. It is a simple, but very flexible and powerful package, because you can animate everything with it with no limits. It could also be used as a base for a more complex animation library.

Installation

npm i step-motion

or

yarn add step-motion

Usage

Import the animate() function from step-motion and apply a step function.

import animate from 'step-motion'

animate({
    step: (progress) => console.log(progress)
})

API

Parameters:

  • step … step function that is called on every frame of the animation, with a parameter progress … the eased progress (value between 0 and 1) of the animation (required)
  • duration … the duration of the animation in ms (default: 1000)
  • delay … the delay before the animation starts in ms (default: 0)
  • easing … the bezier easing array of the animation that describes the easing curve (default: [0, 0, 1, 1] which is linear) – more information here
  • start … callback function that is called as soon as the animation starts (optional)
  • stop … callback function that is called as soon as the animation stops (optional)
  • cancel … callback function that is called as soon as the animation is cancelled (optional)
  • enableReducedMotion … accessibility feature that prevents animations for users who prefer reduced motion on their OS (default: true)

Methods:

  • cancel … cancels the running animation
  • running … returns a boolean that indicates if the animation is running or not

Examples

Example 1 — Animate a value of an element with easing:

const element = document.querySelector('div');

animate({
    step: (progress) => {
        element.style.opacity = progress;
    },
    easing: [0.25, 0, 0.75, 1],
});

Example 2 — Same as above but a bit more complex step function:

const element = document.querySelector('div');
const startValue = 20;
const endValue = 80;
const diffValue = endValue - startValue;

animate({
    step: (progress) => {
        element.style.left = startValue + diffValue * progress;
    },
    easing: [0.25, 0, 0.75, 1],
});

Example 3 — Animate two values of an element and set a custom duration:

const element = document.querySelector('div');
const startValue = 20;
const endValue = 80;
const diffValue = endValue - startValue;

animate({
    step: (progress) => {
        element.style.opacity = 1 - progress;
        element.style.left = startValue + diffValue * progress;
    },
    duration: 500,
    easing: [0.75, 0, 0.25, 1],
});

Example 4 — Add a delay before the animation starts:

const element = document.querySelector('div');

animate({
    step: (progress) => element.style.opacity = progress,
    duration: 750,
    delay: 500,
    easing: [0.25, 0, 0.75, 1],
});

Example 5 — Add callbacks for starting, stopping or cancelling the animation:

const element = document.querySelector('div');

animate({
    step: (progress) => element.style.opacity = progress,
    duration: 750,
    delay: 500,
    easing: [0.25, 0, 0.75, 1],
    start: () => console.log('animation has started'),
    cancel: () => console.log('animation was cancelled'),
    stop: () => console.log('animation has stopped'),
});

Example 6 — Animate a value without changing DOM elements directly – interesting for manipulating reactive variables (vue, react, svelte, …):

let counter = 0;
const counterMax = 100;

animate({
    step: (progress) => {
        counter = counterMax * progress;
    },
    easing: [0.25, 0, 0.75, 1],
});

Example 7 — Cancelling an animation that is running with methods:

const element = document.querySelector('div');

const myAnimation = animate({
    step: (progress) => element.style.opacity = progress,
    cancel: () => console.log('animation was cancelled by a click of a button'),
});

const myButton = document.querySelector('button');

myButton.addEventListener('click', () => {
    if (myAnimation.running()){
        myAnimation.cancel();
        return;
    }
    console.log('animation is not running');
});

Example 8 — Disable prefers-reduced-motion accessibility feature:

let counter = 0;
const counterMax = 100;

animate({
    step: (progress) => counter = counterMax * progress,
    enableReducedMotion: false,
});