npm package discovery and stats viewer.

Discover Tips

  • General search

    [free text search, go nuts!]

  • Package details

    pkg:[package-name]

  • User packages

    @[username]

Sponsor

Optimize Toolset

I’ve always been into building performant and accessible sites, but lately I’ve been taking it extremely seriously. So much so that I’ve been building a tool to help me optimize and monitor the sites that I build to make sure that I’m making an attempt to offer the best experience to those who visit them. If you’re into performant, accessible and SEO friendly sites, you might like it too! You can check it out at Optimize Toolset.

About

Hi, 👋, I’m Ryan Hefner  and I built this site for me, and you! The goal of this site was to provide an easy way for me to check the stats on my npm packages, both for prioritizing issues and updates, and to give me a little kick in the pants to keep up on stuff.

As I was building it, I realized that I was actually using the tool to build the tool, and figured I might as well put this out there and hopefully others will find it to be a fast and useful way to search and browse npm packages as I have.

If you’re interested in other things I’m working on, follow me on Twitter or check out the open source projects I’ve been publishing on GitHub.

I am also working on a Twitter bot for this site to tweet the most popular, newest, random packages from npm. Please follow that account now and it will start sending out packages soon–ish.

Open Software & Tools

This site wouldn’t be possible without the immense generosity and tireless efforts from the people who make contributions to the world and share their work via open source initiatives. Thank you 🙏

© 2024 – Pkg Stats / Ryan Hefner

steamauth

v0.1.5

Published

SteamGuard code generator and trade confirmations

Downloads

23

Readme

SteamAuth for NodeJS

Implementation of mobile SteamGuard 2FA codes and trading confirmations.

Installation

Expand latest SteamAuth-X.X.X.zip into your project folder.

Usage

Authenticator codes

Add require.

var SteamAuth = require("steamauth"); // if using npm registry

var SteamAuth = require("./SteamAuth"); // if using zip file installation

In normal cases, a time-sync must be done either for SteamAuth or individual SteamAuth instances. This sets the drift between the host computer and Steam servers needed to calculate the correct code.

// Perform an initial time sync
SteamAuth.Sync(function(err)
{
	// we can now create instances
});

Time syncing can also be done on a per-instance basis, by event or callback.

// create a single instance with ready event
var auth = new SteamAuth("KNUGC4TFMRJWKY3SMV2A====");
auth.once("ready", function()
{
	// auth can now be used
});

// create a single instance with callback
var auth = new SteamAuth("KNUGC4TFMRJWKY3SMV2A====", function(err)
{
	// auth can now be used
});

Creating SteamAuth instances can be done with a Base32 string or object with shared_secret.

// simple example with a Base32 code (from WinAuth)
var auth = new SteamAuth("KNUGC4TFMRJWKY3SMV2A====");
var code = auth.calculateCode();

// example with options loaded from Android Steam mobile app
var auth = new SteamAuth({
	shared_secret:"U2hhcmVkU2VjcmV0"
});
var code = auth.calculateCode();

// calculate a code for a specific time (in ms)
var code = auth.calculateCode({time:1449690657000);

If you already have the correct time, you can just jump in and create codes.

// create an authenticator with no time sync
var auth = new SteamAuth({
	shared_secret: "U2hhcmVkU2VjcmV0",
	sync: false
});
// create code for specific time
var code = auth.calculateCode({time:1449690657000});

// quickly create a code for a known secret and time
var code = SteamAuth.calculateCode("KRUGS42JONGXSQ3PMVLTGRLH", 1449690657000);

Trade Confirmations

Trade confirmations require a login to the SteamAuth instance. In this case, you must additionally pass in the deviceid and identity_secret from the steam authenticator.

// create instance with options loaded from Android Steam mobile app
var auth = new SteamAuth({
	deviceid:"android:631471e5-00c8-4e9b-b0e9-45b69426cd09",
	shared_secret:"U2hhcmVkU2VjcmV0",
	identity_secret:"SWRlbnRpdHlTZWNyZXQ="
});

You can then login with username and password.

// login the user
auth.login({
	username:"mysteamuser",
	password:"mypassword"
}, function(err, session)
{
});

Login can fail because of network errors, but also invalid password, authcode or a captcha is required. If a captcha is required, err will contain captchaid and captchurl properties. The captcha must be solved and passed back in to a new login.

// login the user with captcha
auth.login({
	username:"mysteamuser",
	password:"mypassword",
	captchid:12345678,
	captchatext:"ABCDEFG"
}, function(err, session)
{
});

On login, you can get an array of the current trade confirmations.

auth.getTradeConfirmations(function(err, trades)
{
	if (err || !trades.length) return;	
	
});

Trades are returned as summary objects containing: id:string, key:string, details:string, traded:string, when:string. The id and key are used to accept or reject.

// to accept a trade
auth.acceptTradeConfirmation(trade.id, trade.key, function(err)
{
	// trade has been accepted
});
	
// to reject a trade
auth.rejectTradeConfirmation(trade.id, trade.key, function(err)
{
	// trade has been rejected
});

Logging

SteamAuth uses bunyan to log activity. You can get the logger instance at SteamAuth.Logger and set the level, e.g.

// change logging to be "debug"
var SteamAuth = require("steamauth");
SteamAuth.Logger.level("debug");

Levels are "error", "warn", "info" and "debug". The default level is "warn".

Debug level logging will include all web request made to the Steam servers.

Tests

npm test