sse-gen
v1.0.0
Published
Server-Sent Event client using Generators
Downloads
1
Maintainers
Readme
sse-gen
A Server-Sent Event (SSE) client using Generators.
Installation
This package is distributed via npm:
npm install sse-gen
Methods
Instantiating a client
To instantiate a client, call new
on the class, and pass it a url
value.
const client = new SSEClient<T>("/events");
options
An optional options
object can be passed as a second argument.
type SSEClientOptions = {
onStatusUpdate?: StatusUpdateHandler;
reconnect?: { maxAttempts: number; delay: number };
};
The use of those options is explained further down this document.
Connecting to the server
To connect to the server (based on the URL passed to the constructor), call the connect
method on the instantiated client.
client.connect();
Closing the connectino to the server
To close the connect to the server, call the close
method on the instantiated client.
client.close();
Handle SSE messages
To add an handled for messages sent by the server, pass an EventHandlerMessage
function to the on
method.
client.on((event) => {
console.log(event.data);
});
Note that if you are receiving a JSON string, you might need to parse it using JSON.parse()
.
Asynchronous handler
The main motivation of using a Generator to handle events in this SSE client is the possibility to have asynchronous message handlers. Using a Generator ensures that messages will be processed one by one, and that new messages will wait for the previous messages to be processed.
Error handling
Automatic reconnection
If passed a reconnect
option to the constructor, the client will try to reconnect automatically.
The number of times the client will try to reconnect is defined by the maxAttempts
property of the reconnect
option. The delay between each reconnection attempt is defined by the delay
property of the reconnect
option.
const client = new SSEClient("/events", {
reconnect: {
maxAttempts: 3,
delay: 1000,
},
});
Custom error handling
To add further custom error handling, pass an EventHandlerError
function to the catch
method.
client.catch((event) => {
console.error(event);
});
Note that the client calls close
when receiving an error.
Getters
url
To retrieve the URL the client is connected to, use the url
getter on the instantiated client.
const client = new SSEClient<T>("/events");
client.url; // "/events"
status
The client can be in different statuses:
enum SSEClientStatus {
CONNECTING = "CONNECTING",
OPEN = "OPEN",
CLOSED = "CLOSED",
}
To retrieve the status of the client, use the status
getter on the instantiated client.
const client = new SSEClient<T>("/events");
client.connect();
client.status; // "CONNECTING"
// ...
client.status; // "OPEN"
// ...
client.close();
client.status; // "CLOSED"
Custom status update handler
You can also pass a custom handler for status updates in the constructor.
const client = new SSEClient("/events", {
onStatusUpdate: (status) => {
console.log(status);
},
});