ss-build
v0.2.0
Published
Building Socketstream assets without running the server
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Maintainers
Readme
ss-build
Building Socketstream assets without running the server. It requires a minor refactor of your app launching script.
Usage
Change the package.json to
"scripts": {
"start": "node -e \"require('app').start({port:process.env.PORT||3000})\"",
"stop": "node -e \"require('app').stop({port:process.env.PORT||3000})\""
}
In the app.js
file change the last bit to
exports.settings = {...};
exports.start = function(config) {
config = config || {};
// Start web server
var server = http.Server(ss.http.middleware);
server.listen(config.port || process.env.PORT || 3000);
// Start SocketStream
ss.start(server);
};
exports.stop = function() {
};
SASS
The SASS support is a minor reworking of gulp-sass
to support injecting variables.
Gulp usage
Saving system assets
In your gulpfile.js add a task to generate assets
var ss = require('ss-build')(require('socketstream'));
gulp.task('assets', function() {
var ssBuild = require('ss-build')(require('socketstream')),
app = require('./app');
ssBuild.system.js(app.settings)
.pipe(gulp.dest(path.join(__dirname,'site/assets/js/')));
ssBuild.system.initCode(app.settings)
.pipe(gulp.dest(path.join(__dirname,'site/assets/js/')));
});
Development Notes
call npm link
from here while developing. Call npm link ss-build
from the socketstream app to get the changes without updating packages.