spud-framework
v2.5.0
Published
Spud framework is a lightweight, strongly-typed, and declarative way to minimize boilerplate while using [thunks](https://github.com/reduxjs/redux-thunk) with [redux](https://react-redux.js.org/) for asynchronous actions, implemented as a [hook](https://r
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Overview
Spud framework is a lightweight, strongly-typed, and declarative way to minimize boilerplate while using thunks with redux for asynchronous actions, implemented as a hook.
The framework generates a thin, business-logic free reducer, action creators, and a hook for use in components.
Motivation
React apps usually require data fetching from APIs, and Redux is a passe but convenient way to store this data as global application state, as the same data is frequently required across multiple application domains.
Data fetching is obviously asynchronous, and thunks are a common solution to this requirement.
This is often abstracted to a service layer in combination with thunks.
A thunk's status can be represented as a simple state machine:
+------------<-----------reset-----------<------------+
| ^
| +-----onError-----> Error
v ^
Idle ---call---> Waiting -------+
^ v
| +----onSuccess----> Success
| v
+------------<-----------reset-----------<------------+
UI state often depends on the status of a thunk - we generally render states corresponding to the state of the data.
Frequently, we
On subsequent calls to the same API a thunks status must be manually reset to idle.
Usage
In this example we're keen bird watchers, because let's be real, it's only marginally less boring than a to-do list.
service.ts
----------
export type Bird = {
species: string
description: string
}
export const scanBirds = (): Promise<Bird[]> => {
// where you make a call to your choice bird API
return new Promise((res, rej) => {
setTimeout(() => {
res([
{
species: 'Bin Chicken',
description: 'A truly disgusting creature'
},
{
species: 'Bondi Seagull',
description: 'An aggressive chip fiend'
},
{
species: 'Rainbow Lorikeet',
description: 'A friendly colorful delight'
}
])
}, 1500);
})
}
export const scrutinizeBird = (bird: Bird): Promise<string> => {
return new Promise((res, rej) => {
setTimeout(() => {
Math.round(Math.random())
? res(`wow. what a great ${bird.name}`)
: rej(`the ${bird.name} is too far away. birdwatching is fun.`);
}, 1500);
})
}
types.ts
--------
export const {
scan: 'SCAN',
examine: 'EXAMIME'
} as const;
actions.ts
----------
import { scanBirds } from './service';
import { types } from './types';
export const actionSchema = {
scanBirds: {
type: types.scan,
sideEffect: scanBirds // this can be any async task, this example mocks fetching data
},
scrutinizeBird: {
type: types.scrutinize,
sideEffect: scrutinizeBird
}
}
component.ts
------------
import { useEffect, useSelector } from 'react'
import { useThunks } from 'spud-framework'
import { actionSchema } from './actions'
import { Bird } from './service'
type Props = {
birds: Bird[]
}
const Ornithologist: React.FC = ({ birds }) => {
const { scanBirds, watchBird } = useThunks(actionSchema)
const { birds } = useSelector((state) => {
birds:
})
useEffect(() => {
scanBirds.start()
})
useEffect(() => {
const bird = birds[0];
if (!bird) return;
watchBird.cycle(bird);
}, [birds])
return (
<>
{birds.map(({ description, species }) => (
<>
<h1>
{species}
</h1>
<div>
{description}
</div>
</>
))}
</>
)
}
API
useThunks(actions: ActionSchema): ThunkHookActions
const thunks = useThunks(actions);
{
actionName: {
state: AsyncActionState;
call: (...args: any): void;
onSuccess: (cb: (data: D) => void) => void;
onError: (cb: (error: E) => void) => void;
reset: () => void;
status: AsyncActionStatusConsts;
}
}
thunk.start(...args: any): void
Kick off a thunk with args
passed through to the async sideEffect
function of your action. The thunk will remain in the success
or error
state after completion.
Useful if your UI needs to conditionally render based on the outcome of the thunk.
thunk.cycle(...args: any): void
Same as start
, but will also invoke reset
on completion.
Useful if your UI doesn't care about the outcome of a thunk.
thunk.status: AsyncActionStatusConsts
The thunk status, an enum of
AsyncActionStatusConsts {
Idle = 'idle',
Waiting = 'waiting',
Success = 'success',
Error = 'error',
}
thunk.onSuccess(callback: (data: D) => void)
Called on transition from waiting
to success
with the resolved type of the sideEffect
as data: D
.
thunk.onError(callback: (error: E) => void)
Called on transition from waiting
to error
with the rejected type of the sideEffect
as error: E
.
thunk.reset(): void
Resets a thunks status from success | error
back to idle
.
Note: this does not purge the data associated with the thunk from the store; it merely resets the status.
Utility functions
isLoading(actions: ThunkHookActions): boolean
Useful if your loading state is dependant on multiple thunks completing.
const loading = isLoading(actions);
License
MIT