spritesheet-templates-extend
v8.2.0
Published
Convert spritesheet data into CSS or CSS pre-processor data, extend unit(rem)
Downloads
4
Maintainers
Readme
spritesheet-templates
Convert spritesheet data into CSS or CSS pre-processor data
spritesheet-templates
, formerly json2css
, was built as part of spritesmith
, a tool that converts images into spritesheets and CSS variables.
Getting Started
Install the module with: npm install spritesheet-templates
// Compilation
var templater = require('spritesheet-templates');
templater({
items: [{
name: 'github', x: 0, y: 0, width: 10, height: 20
}, {
name: 'twitter', x: 10, y: 20, width: 20, height: 30
}, {
name: 'rss', x: 30, y: 50, width: 50, height: 50
}],
spritesheet: {
width: 80, height: 100, image: 'url/path/to/spritesheet.png'
}
}, {format: 'stylus'}); /*
// Result stylus
$github_x = 0px;
$github_y = 0px;
...
$github = 0px 0px 0px 0px 10px 20px 80px 100px 'url/path/to/spritesheet.png' 'github';
...
$twitter = 10px 20px -10px -20px 20px 30px 80px 100px 'url/path/to/spritesheet.png' 'twitter';
...
$rss = 30px 50px -30px -50px 50px 50px 80px 100px 'url/path/to/spritesheet.png' 'rss';
...
spriteWidth($sprite) {
width: $sprite[0];
}
...
sprite($sprite) {
spriteImage($sprite)
spritePosition($sprite)
spriteWidth($sprite)
spriteHeight($sprite)
}
// Inside of your Stylus
.github-logo {
sprite($github);
}
*/
Documentation
spritesheet-templates
is exports the funciton templater
as its module.exports
.
templater(params, options)
Converter for spritesheet/sprite info into spritesheet
- params
Object
- Container for parameters- items
Object[]
- Array of objects with coordinate data about each sprite on the spritesheetObject
- Container for sprite coordinate data- For reference,
*
symbolizes any index (e.g.params.items[0]
) - name
String
- Name to use for the image - x
Number
- Horizontal coordinate of top-left corner of image - y
Number
- Vertical coordinate of top-left corner of image - width
Number
- Horizontal length of image in pixels - height
Number
- Vertical length of image in pixels
- For reference,
- spritesheet
Object
- Information about spritesheet- width
Number
- Horizontal length of image in pixels - height
Number
- Vertical length of image in pixels - image
String
- URL to use for spritesheet- This will typically be used in
background-image
- For example,
background-image: url({{spritesheet.image}});
- This will typically be used in
- width
- items
- options
Object
- Optional settings- spritesheetName
String
- Prefix to use for all spritesheet variables- For example,
icons
will generate$icons-width
/$icons-image
/etc in a Stylus template - By default, this is
spritesheet
(e.g.$spritesheet-width
,$spritesheet-image
)
- For example,
- format
String
- Format to generate output in- We accept any format inside of the Templates section
- Custom formats can be added via the custom methods
- By default, we will use the
css
format
- We accept any format inside of the Templates section
- formatOpts
Mixed
- Options to pass through to the formatter
- spritesheetName
Returns:
- retVal
String
- Result from specified formatter
Templates
These are the various template options for options.format
:
css
Ouput CSS variables as CSS rules.
Options:
- cssSelector
Function
- Override mapping for CSS selectorcssSelector
should have signaturefunction (item) { return 'selector'; }
- By default this will return
'.icon-' + item.name
- It will receive
item
with all parameters designed for template
Example:
.icon-sprite1 {
background-image: url(nested/dir/spritesheet.png);
background-position: 0px 0px;
width: 10px;
height: 20px;
}
.icon-sprite2 {
/* ... */
json
Output CSS variables in JSON format.
Example:
{
"sprite1": {
"x": 0,
"y": 0,
"width": 10,
"height": 20,
"total_width": 80,
"total_height": 100,
"image": "nested/dir/spritesheet.png",
"offset_x": 0,
"offset_y": 0,
"px": {
"x": "0px",
"y": "0px",
"offset_x": "0px",
"offset_y": "0px",
"height": "20px",
"width": "10px",
"total_height": "100px",
"total_width": "80px"
},
"escaped_image": "nested/dir/spritesheet.png"
},
"sprite2": {
// ...
json_array
Output CSS variables as an array of objects.
Example:
[
{
"name": "sprite1",
"x": 0,
"y": 0,
"width": 10,
"height": 20,
"total_width": 80,
"total_height": 100,
"image": "nested/dir/spritesheet.png",
"offset_x": 0,
"offset_y": 0,
"px": {
"x": "0px",
"y": "0px",
"offset_x": "0px",
"offset_y": "0px",
"height": "20px",
"width": "10px",
"total_height": "100px",
"total_width": "80px"
},
"escaped_image": "nested/dir/spritesheet.png"
},
{
"name": "sprite2",
// ...
less
Output CSS variables as LESS variables.
Options:
- functions
Boolean
- Flag to include mixins or not- By default this is
true
(mixins will be included)
- By default this is
Example:
@sprite1-name: 'sprite1';
@sprite1-x: 0px;
@sprite1-y: 0px;
@sprite1-offset-x: 0px;
@sprite1-offset-y: 0px;
@sprite1-width: 10px;
@sprite1-height: 20px;
@sprite1-total-width: 80px;
@sprite1-total-height: 100px;
@sprite1-image: 'nested/dir/spritesheet.png';
@sprite1: 0px 0px 0px 0px 10px 20px 80px 100px 'nested/dir/spritesheet.png' 'sprite1';
@sprite2-name: 'sprite2';
// ...
sass
Output CSS variables as SASS variables.
Options:
- functions
Boolean
- Flag to include mixins or not- By default this is
true
(mixins will be included)
- By default this is
Example:
$sprite1-name: 'sprite1'
$sprite1-x: 0px
$sprite1-y: 0px
$sprite1-offset-x: 0px
$sprite1-offset-y: 0px
$sprite1-width: 10px
$sprite1-height: 20px
$sprite1-total-width: 80px
$sprite1-total-height: 100px
$sprite1-image: 'nested/dir/spritesheet.png'
$sprite1: 0px 0px 0px 0px 10px 20px 80px 100px 'nested/dir/spritesheet.png' 'sprite1'
$sprite2-name: 'sprite2'
// ...
scss
Output CSS variables as SCSS variables.
Options:
- functions
Boolean
- Flag to include mixins or not- By default this is
true
(mixins will be included)
- By default this is
Example:
$sprite1-name: 'sprite1';
$sprite1-x: 0px;
$sprite1-y: 0px;
$sprite1-offset-x: 0px;
$sprite1-offset-y: 0px;
$sprite1-width: 10px;
$sprite1-height: 20px;
$sprite1-total-width: 80px;
$sprite1-total-height: 100px;
$sprite1-image: 'nested/dir/spritesheet.png';
$sprite1: 0px 0px 0px 0px 10px 20px 80px 100px 'nested/dir/spritesheet.png' 'sprite1';
$sprite2-name: 'sprite2';
// ...
scss_maps
Output CSS variables as SCSS maps variables.
Options:
- functions
Boolean
- Flag to include mixins or not- By default this is
true
(mixins will be included)
- By default this is
Example:
$sprite1: (
name: 'sprite1',
x: 0px,
y: 0px,
offset_x: 0px,
offset_y: 0px,
width: 10px,
height: 20px,
total_width: 80px,
total_height: 100px,
image: 'nested/dir/spritesheet.png'
);
$sprite2: (
// ...
stylus
Output CSS variables as Stylus variables.
Options:
- functions
Boolean
- Flag to include mixins or not- By default this is
true
(mixins will be included)
- By default this is
Example:
$sprite1_name = 'sprite1';
$sprite1_x = 0px;
$sprite1_y = 0px;
$sprite1_offset_x = 0px;
$sprite1_offset_y = 0px;
$sprite1_width = 10px;
$sprite1_height = 20px;
$sprite1_total_width = 80px;
$sprite1_total_height = 100px;
$sprite1_image = 'nested/dir/spritesheet.png';
$sprite1 = 0px 0px 0px 0px 10px 20px 80px 100px 'nested/dir/spritesheet.png';
$sprite2_name = 'sprite2';
// ...
Custom
Custom templates can be added dynamically via templater.addTemplate
and templater.addMustacheTemplate
.
Template data
The parameters passed into your template are known as params
. These are a cloned copy of the params
originally passed in. We add some normalized properties for your convenience.
- params
Object
- Container for parameters- items
Object[]
- Array of objects with coordinate data about each sprite on the spritesheetObject
- Container for sprite coordinate data- For reference,
*
symbolizes any index (e.g.params.items[0]
) - name
String
- Name to use for the image - x
Number
- Horizontal coordinate of top-left corner of image - y
Number
- Vertical coordinate of top-left corner of image - width
Number
- Horizontal length of image in pixels - height
Number
- Vertical length of image in pixels - total_width
Number
- Width of entire spritesheet - total_height
Number
- Height of entire spritesheet - image
String
- URL path to spritesheet - escaped_image
String
- URL encodedimage
- offset_x
Number
- Negative value ofx
. Useful tobackground-position
- offset_y
Number
- Negative value ofy
. Useful tobackground-position
- px
Object
- Container for numeric values includingpx
- x
String
-x
suffixed withpx
- y
String
-y
suffixed withpx
- width
String
-width
suffixed withpx
- height
String
-height
suffixed withpx
- total_width
String
-total_width
suffixed withpx
- total_height
String
-total_height
suffixed withpx
- offset_x
String
-offset_x
suffixed withpx
- offset_y
String
-offset_y
suffixed withpx
- x
- For reference,
- spritesheet
Object
- Information about spritesheet- width
Number
- Horizontal length of image in pixels - height
Number
- Vertical length of image in pixels - image
String
- URL to use for spritesheet- This will typically be used in
background-image
- For example,
background-image: url({{spritesheet.image}});
- This will typically be used in
- escaped_image
String
- URL encodedimage
- px
Object
container for numeric values includingpx
- width
String
-width
suffixed withpx
- height
String
-height
suffixed withpx
- width
- width
- spritesheet_name
String
- Name for spritesheet - options
Mixed
- Options to passed through viaoptions.formatOpts
- items
templater.addTemplate(name, fn)
Method to define a custom template under the format of name
.
- name
String
- Key to store template under for reference viaoptions.format
- fn
Function
- Template function- Should have signature of
function (params)
and return aString
output
- Should have signature of
templater.addMustacheTemplate(name, tmplStr)
Method to define a custom mustache template under the format of name
.
- name
String
- Key to store template under for reference viaoptions.format
- tmplStr
String
- Mustache template to use for formatting- This will receive
params
as itsdata
(e.g.{{items}}
isparams.items
)
- This will receive
Contributing
In lieu of a formal styleguide, take care to maintain the existing coding style. Add unit tests for any new or changed functionality. Lint via npm run lint
and test via npm test
.
Donating
Support this project and others by twolfson via gratipay.
Unlicense
As of Sep 08 2013, Todd Wolfson has released this repository and its contents to the public domain.
It has been released under the UNLICENSE.
Prior to Sep 08 2013, this repository and its contents were licensed under the MIT license.