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spriteme-webpack-plugin

v1.0.8

Published

Webpack plugin to generate spritesheets

Downloads

6

Readme

Sprite-me Webpack Plugin

Webpack plugin to generate spritesheets

This plugin automatically generate spritesheets with name of folder and images located inside

Installation

  • Install ImageMagic V7.

    Version 7 is required. Check it by running magick --version

    I recomend to use ImageMagick Easy Instal
    Some package managers like brew can install imagemagick with version 6

  • Install package: npm i -D spriteme-webpack-plugin.

Usage

Start with creating root direcotry for spritesheets folders.

For every spritesheet create directory in root with name of target spritesheet name and fill it with images.

spritesheets/
  sprite1/
    img1.png
    img2.png

Then add plugin in webpack config.

const SpritemeWebpackPlugin = require('spriteme-webpack-plugin');

new SpritemeWebpackPlugin({
    from: path.resolve(__dirname, './public/spritesheets/'),
    to: 'assets/textures/',
}),

Options

  • from: string - Root directory where sprite folders is located.

  • to: string - Path, where generated image and json should be saved.

  • allowedFiles: string[] - File extensions which will be selected to join in sprite.

    Default: ['.png', '.svg', '.jpg', '.jpeg'].

  • name: string - Generated image and json name.

    Part with #name will be replaced with directory name.

    Default: '#name.spritesheet'.

  • format: string - Output image format. Default: png.

  • gap: Distance beetween sprites. Default: 10.

  • format - default 'png' - format of compiled image.