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sphere-node-utils

v2.0.1

Published

Helpers to share among all SPHERE.IO node components.

Downloads

3,580

Readme

commercetools logo

Node.js Utils

NPM

Build Status NPM version Coverage Status Dependency Status devDependency Status

This module shares helpers among all commercetools Node.js components.

Table of Contents

Getting Started

SphereUtils = require 'sphere-node-utils'
Logger = SphereUtils.Logger
TaskQueue = SphereUtils.TaskQueue
...

# or
{Logger, TaskQueue, ...} = require 'sphere-node-utils'

Documentation

Helpers

Currently following helpers are provided by SphereUtils:

  • Logger
  • ExtendedLogger
  • TaskQueue
  • Sftp
  • ProjectCredentialsConfig
  • ElasticIo
  • userAgent
  • Repeater

Logger

Logging is supported by the lightweight JSON logging module called Bunyan.

The Logger can be configured with following options

logConfig:
  levelStream: 'info' # log level for stdout stream
  levelFile: 'debug' # log level for file stream
  path: './sphere-node-utils-debug.log' # where to write the file stream
  name: 'sphere-node-utils' # name of the application
  serializers:
    request: reqSerializer # function that maps the request object with fields (uri, method, headers)
    response: resSerializer # function that maps the response object with fields (status, headers, body)
  src: false # includes a log of the call source location (file, line, function).
             # Determining the source call is slow, therefor it's recommended not to enable this on production.
  silent: false # don't instantiate the {Bunyan} logger, instead use `console`
  streams: [ # a list of streams that defines the type of output for log messages
    {level: 'info', stream: process.stdout}
    {level: 'debug', path: './sphere-node-utils-debug.log'}
  ]

A Logger instance should be extended by the component that needs logging by providing the correct configuration

{Logger} = require 'sphere-node-utils'

module.exports = class extends Logger

  # we can override here some of the configuration options
  @appName: 'my-application-name'
  @path: './my-application-name.log'

A Bunyan logger can also be created from another existing logger. This is useful to connect sub-components of the same application by sharing the same configuration. This concept is called child logger.

{Logger} = require 'sphere-node-utils'
class MyCustomLogger extends Logger
  @appName: 'my-application-name'

myLogger = new MyCustomLogger logConfig

# assume we have a component which already implements logging
appWithLogger = new AppWithLogger
  logConfig:
    logger: myLogger

# now we can use `myLogger` to log and everything logged from the child logger of `AppWithLogger`
# will be logged with a `widget_type` field, meaning the log comes from the child logger

Once you configure your logger, you will get JSON stream of logs based on the level you defined. This is great for processing, but not for really human-friendly. This is where the bunyan command-line tool comes in handy, by providing pretty-printed logs and filtering. More info here.

# examples

# this will output the content of the log file in a `short` format
bunyan sphere-node-connect-debug.log -o short
00:31:47.760Z  INFO sphere-node-connect: Retrieving access_token...
00:31:48.232Z  INFO sphere-node-connect: GET /products

# directly pipe the stdout stream
jasmine-node --verbose --captureExceptions test | ./node_modules/bunyan/bin/bunyan -o short
00:34:03.936Z DEBUG sphere-node-connect: OAuth constructor initialized. (host=auth.sphere.io, accessTokenUrl=/oauth/token, timeout=20000, rejectUnauthorized=true)
    config: {
      "client_id": "S6AD07quPeeTfRoOHXdTx2NZ",
      "client_secret": "7d3xSWTN5jQJNpnRnMLd4qICmfahGPka",
      "project_key": "my-project",
      "oauth_host": "auth.sphere.io",
      "api_host": "api.sphere.io"
    }
00:34:03.933Z DEBUG sphere-node-connect: Failed to retrieve access_token, retrying...1
Silent logs, use console

You can pass a silent flag to override the level functions of the bunyan logger (debug, info, ...) to print to stdout / stderr using console.

ExtendedLogger

An ExtendedLogger allows you to wrap additional fields to the logged JSON object, by either defining them on class instantiation or by chaining them before calling the log level method.

Under the hood it uses the Logger Bunyan object

logger = new ExtendedLogger
  additionalFields:
    project_key: 'foo'
    another_field: 'bar'
  logConfig: # see config above (Logger)
    streams: [
      { level: 'info', stream: process.stdout }
    ]

# then use the logger as usual

logger.info {id: 123}, 'Hello world'
# => {"name":"sphere-node-utils","hostname":"Nicolas-MacBook-Pro.local","pid":25856,"level":30,"id":123,"project_key":"foo","another_field":"bar","msg":"Hello world","time":"2014-04-17T10:54:05.237Z","v":0}

# or by chaining

logger.withField({token: 'qwerty'}).info {id: 123}, 'Hello world'
# => {"name":"sphere-node-utils","hostname":"Nicolas-MacBook-Pro.local","pid":25856,"level":30,"id":123,"project_key":"foo","another_field":"bar", "token": "qwerty","msg":"Hello world","time":"2014-04-17T10:54:05.237Z","v":0}

TaskQueue

A TaskQueue allows you to queue promises (or function that return promises) which will be executed in parallel sequentially, meaning that new tasks will not be triggered until the previous ones are resolved.

{TaskQueue} = require 'sphere-node-utils'

callMe = ->
  new Promise (resolve, reject) ->
    setTimeout ->
      resolve true
    , 5000
task = new TaskQueue maxParallel: 50 # default 20
task.addTask callMe
.then (result) -> # result == true
.catch (error) ->
# adding and executing multiple tasks
callMe(name) = ->
  new Promise (resolve, reject) ->
    setTimeout ->
      resolve name
    , 5000
taskQueue = new TaskQueue
task1Promise = taskQueue.addTask(() -> callMe('task1'))
task2Promise = taskQueue.addTask(() -> callMe('task2'))

Promise.all([task1Promise, task2Promise])
.then (result) -> # result == ['task1', 'task2']
.catch (error) ->

Available methods:

  • setMaxParallel sets the maxParallel parameter (default is 20). If < 1 or > 100 it throws an error
  • addTask adds a task (promise) to the queue and returns a new promise

Sftp

Provides promised based wrapped functionalities for some SFTP methods

  • listFiles
  • stats
  • readFile not implemented yet
  • saveFile not implemented yet
  • getFile
  • putFile
  • safePutFile
  • renameFile
  • safeRenameFile
  • removeFile
  • openSftp
  • close
  • downloadAllFiles

The client using the Sftp helper should take care of how to send requests to manage remote files, by controlling e.g. concurrency via TaskQueue and/or functions of Bluebird promise API

ProjectCredentialsConfig

Allows to read SPHERE.IO credentials from a file or via environment variables, based on the project_key.

From a file

By default the module will try to read the credentials from the following locations (descending priority):

  • ./.sphere-project-credentials
  • ./.sphere-project-credentials.json
  • ~/.sphere-project-credentials
  • ~/.sphere-project-credentials.json
  • /etc/sphere-project-credentials
  • /etc/sphere-project-credentials.json

The versions of these without the .json extension consist of a series of lines, each of which contains a project key, client ID and client secret, separated by colons:

<project-key1>:<client-id1>:<client-secret1>
<project-key2>:<client-id2>:<client-secret2>

The JSON versions are structured as follows:

{
  "<project-key1>": {
    "client_id":"<client-id1>",
    "client_secret":"<client-secret1>"
  },
  "<project-key2>": {
    "client_id":"<client-id2>",
    "client_secret":"<client-secret2>"
  }
}

Example usage:

import { SphereClient } from 'sphere-node-sdk'
import { ProjectCredentialsConfig } from 'sphere-node-utils'

const PROJECT_KEY = 'your-project-key'

ProjectCredentialsConfig.create()
.then((credentials) =>{
  const sphereCredentials = credentials.enrichCredentials({
   project_key: PROJECT_KEY,
   // you can pass some fallback options as well here
   client_id: argv.clientId,
   client_secret: argv.clientSecret,
  })
  // got the credentials
  // do something with them e.g. initialize the SphereClient from the node-sdk
  const sphereClient = new SphereClient({ config: sphereCredentials })
})
From environment variables

This is a little bit more restricted, since you can only define one set of credentials with the environment variables. Nevertheless this is very useful for deployments, where you really only need one set of credentials per deployment. You can define your credentials using these variables:

export SPHERE_PROJECT_KEY="your-project-key"
export SPHERE_CLIENT_ID="your-client-id"
export SPHERE_CLIENT_SECRET="your-client-secret"

ElasticIo

(Coming soon)

UserAgent

A synchronous module that builds user_agent according to the standard specified by commercetools

sphere-node-sdk module must be installed in the node_modules because it's required to build the user_agent

const user_agent = userAgent('sphere-node-utils', '1.0.0')

Example of returned user_agent

1.16.2 Node.js/v6.5.0 (darwin; x64) sphere-node-utils/0.8.6

Repeater

A Repeater allows to execute a promise function and recover from it in case of errors, for a certain number of times before giving up.

By default the initial task will be retried unless a new task is returned from the recover function (see example below).

The only method exposed is execute, which accepts 2 arguments:

  • task: a Function that returns a Promise
  • recover: a Function that returns a Promise, called when the task fails

Following options are supported when initializing a new Repeater:

  • attempts (Int) how many times the task should be repeated, if failed, before giving up (default 10)
  • timeout (Int) the delay between attempts before retrying, in ms (default 100)
  • timeoutType (String) the type of the timeout (default c)
    • c constant delay always the same timeout
    • v variable delay timeout grows with the attempts count (also using a random component)
client = new SphereClient {...}
repeater = new Repeater {attempts: 10}

updateTask = (payload) -> client.products.byId(productId).update(payload)
repeater.execute ->
  updateTask(payload)
, (e) ->
  if e.statusCode is 409
    # this means a concurrent modification, so we retry to update with
    # a new task by retrieving a new product version first
    newTask = -> # task must be a function
      client.productProjections.staged(true).byId(productId).fetch()
      .then (result) ->
        newPayload = _.extend payload, {version: result.body.version}
        updateTask(newPayload)
    # now we must resolve the recover function with the new task
    # If we just want to retry the initial task then simply resolve an empty promise
    # Promise.resolve()
    Promise.resolve newTask
  else
    # we should not retry in this case, so simply bubble up the error
    Promise.reject e

Mixins

Currently following mixins are provided by SphereUtils:

  • Qutils
    • processList

Qutils

Deprecated in favour of Bluebird promises

A collections of Q utils (promise-based)

{Qutils} = require 'sphere-node-utils'
processList

Process each element in the given list using the function fn (called on each iteration). The function fn has to return a promise that should be resolved when all elements of the page are processed.

list = [{key: '1'}, {key: '2'}, {key: '3'}]
processList list, (elems) -> # elems is an array
  doSomethingWith(elems) # it's a promise
  .then ->
    # something else
    anotherPromise()

Note that the argument passed to the process function is always an array, containing a number of elements defined by maxParallel option

You can pass some options as second argument:

  • accumulate whether the results should be accumulated or not (default true). If not, an empty array will be returned from the resolved promise.
  • maxParallel how many elements from the list will be passed to the process fn function (default 1)

Examples

(Coming soon)

Contributing

In lieu of a formal styleguide, take care to maintain the existing coding style. Add unit tests for any new or changed functionality. Lint and test your code using Grunt. More info here

Releasing

Releasing a new version is completely automated using the Grunt task grunt release.

grunt release // patch release
grunt release:minor // minor release
grunt release:major // major release

License

Copyright (c) 2014 SPHERE.IO Licensed under the MIT license.