spatial-hashmap
v1.0.6
Published
Broad phase collision detection using a spatial hashmap
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Spatial Hashmap
Spatial Hashmap is a module for answering the question "What is near an object with these coordinates?". It was created based off the algorithm defined in "Optimization of Large-Scale, Real-Time Simulations by Spatial Hashing"
Install
npm i spatial-hashmap
Usage
// pass in the width, height, and cell size
// cell size - use this to control how big a region is returned when asking for nearby objects
const sm = new SpatialManager(100, 100, 10)
// this can be literally anything
const yourObject = {your: 'object'}
// pass in a geometry with this shape
const geometry = {
pos: {
x: 0,
y: 0
},
aabb: {
min: {
x: 0,
y: 0
}
max: {
x: 12,
y: 10
}
}
}
sm.registerObject(yourObject, geometry)
sm.registerObject({your: 'otherObject'}, ...)
// returns Set of nearby objects
sm.getNearby(geometryOfOtherObject)
sm.clearMap()
API
clearMap()
Empties Spatial Hashmap and reinitializes.
registerObject(obj, geo)
How you get your obj into the map
@param obj - what you want to register in the spatial hashmap
@param geo - a description of the objects position and bounding box
{
// position of the object
pos: {
x: 0,
y: 0
},
// bounding box relative to position
aabb: {
min: {
x: 0,
y: 0
}
max: {
x: 12,
y: 10
}
}
}
getIdsForGeometry(geo)
Returns all the possible buckets an object's geometry is in as a set
SpatialManager.idForPoint(point, cellsizeInv, numCols) (static)
Given a Point return its bucket ID
@param cellsizeInv - 1 / cellsize
@param numcols - the number of cols in the spatial map
spatialManager.idForPoint(point) (instance)
Given a Point return its bucket ID
getNearby(geo)
Given a geometry return the objects nearby