npm package discovery and stats viewer.

Discover Tips

  • General search

    [free text search, go nuts!]

  • Package details

    pkg:[package-name]

  • User packages

    @[username]

Sponsor

Optimize Toolset

I’ve always been into building performant and accessible sites, but lately I’ve been taking it extremely seriously. So much so that I’ve been building a tool to help me optimize and monitor the sites that I build to make sure that I’m making an attempt to offer the best experience to those who visit them. If you’re into performant, accessible and SEO friendly sites, you might like it too! You can check it out at Optimize Toolset.

About

Hi, 👋, I’m Ryan Hefner  and I built this site for me, and you! The goal of this site was to provide an easy way for me to check the stats on my npm packages, both for prioritizing issues and updates, and to give me a little kick in the pants to keep up on stuff.

As I was building it, I realized that I was actually using the tool to build the tool, and figured I might as well put this out there and hopefully others will find it to be a fast and useful way to search and browse npm packages as I have.

If you’re interested in other things I’m working on, follow me on Twitter or check out the open source projects I’ve been publishing on GitHub.

I am also working on a Twitter bot for this site to tweet the most popular, newest, random packages from npm. Please follow that account now and it will start sending out packages soon–ish.

Open Software & Tools

This site wouldn’t be possible without the immense generosity and tireless efforts from the people who make contributions to the world and share their work via open source initiatives. Thank you 🙏

© 2024 – Pkg Stats / Ryan Hefner

spatial-controls

v6.1.2

Published

Configurable 3D movement controls.

Downloads

394

Readme

Spatial Controls

CI Version

A movement controller for 3D objects and cameras that supports multiple control modes, smooth interpolation and configurable input settings.

Demo · Documentation

Installation

This library requires the peer dependency three.

npm install three spatial-controls

Usage

import { PerspectiveCamera } from "three";
import { SpatialControls } from "spatial-controls";

const camera = new PerspectiveCamera(...);
const { position, quaternion } = camera;
const domElement = document.getElementById("viewport");
const controls = new SpatialControls(position, quaternion, domElement);

requestAnimationFrame(function render(timestamp) {

	requestAnimationFrame(render);
	controls.update(timestamp);

});

Position, Target and Quaternion

The position, target and quaternion can be modified directly at any time. A subsequent update() call synchronizes the internal state of the controls. The quaternion has a higher priority than the target, meaning that changes to the quaternion will always set the target. The following methods are provided for convenience:

// Sets or replaces the position vector.
controls.position.set(x, y, z);
controls.position = otherPosition;

// Sets or replaces the target vector.
controls.target.set(x, y, z);
controls.target = otherTarget;

// Sets the target without replacing it and updates the quaternion.
controls.lookAt(x, y, z);
controls.lookAt(target);

Settings

Configuration

import { Action, ControlMode, KeyCode, PointerButton } from "spatial-controls";

const settings = controls.settings;
settings.general.mode = ControlMode.THIRD_PERSON;
settings.rotation.sensitivity = 2.2;
settings.rotation.damping = 0.05;
settings.translation.sensitivity = 0.25;
settings.translation.damping = 0.1;
settings.zoom.setRange(0.25, 3.0);
settings.zoom.damping = 0.1;

const keyBindings = settings.keyBindings;
keyBindings.delete(KeyCode.KEY_X);
keyBindings.set(KeyCode.KEY_V, Action.MOVE_DOWN);

const pointerBindings = settings.pointerBindings;
pointerBindings.delete(PointerButton.MAIN);
pointerBindings.set(PointerButton.SECONDARY, Action.ROTATE);

// The context menu can be disabled like this:
document.body.addEventListener("contextmenu", e => e.preventDefault());

See the docs for more information.

Saving and Loading

// JSON round-trip.
const json = JSON.stringify(settings);
settings.fromJSON(json);

// Via local storage.
localStorage.setItem("spatial-controls", JSON.stringify(settings));
settings.fromJSON(localStorage.getItem("spatial-controls"));

// Save as JSON file.
const settingsURL = URL.createObjectURL(settings.toBlob());
const a = document.createElement("a");
a.setAttribute("href", settingsURL);
a.setAttribute("download", "spatial-controls.json");
a.click();
URL.revokeObjectURL(settingsURL);

// Load from JSON file.
fetch("./spatial-controls.json")
	.then(response => response.text())
	.then(data => settings.fromJSON(data))
	.catch(e => console.error(e));

Constraints

Custom constraints are applied to the position in 1st person mode and to the target in 3rd person mode.

const box = new Box3();
box.min.set(-1, -1, -1);
box.max.set(1, 1, 1);

const boxConstraint = (p: Vector3) => box.clampPoint(p, p);
controls.constraints.add(boxConstraint);
controls.constraints.delete(boxConstraint);

Contributing

Please refer to the contribution guidelines for details.