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space-travel

v1.1.0

Published

WebGL space scene with lightspeed warp effect

Downloads

1,703

Readme

Space Travel

demo

WebGL space scene with lightspeed warp effect.

Strongly inspired by https://nova.app/. Entirely rewritten in typescript.

Use three.js JavaScript 3D library under the hood.

Usage

Script

<canvas id="space-travel"></canvas>
<script type="module">
  import SpaceTravel from "https://unpkg.com/space-travel?module";
  new SpaceTravel({ canvas: document.getElementById("space-travel") }).start();
</script>

Module

$ npm install space-travel

From your application js file :

import SpaceTravel from "space-travel";
new SpaceTravel({ canvas: document.getElementById("space-travel") }).start();

Interactions

You can bind DOM events to interact with instance state (throttle, opacity) or call methods (pause(), resume(), resize()). See src/main.ts as an example.

Documentation

class SpaceTravel

constructor

const scene = new SpaceTravel(parameters);

parameters

| name | value | description | | ------------------------------- | -------------------------------- | -------------------------------------------------------------------------------------------------- | | parameters.canvas | required | HTML canvas to be rendered | | parameters.throttle | optionnal default : 0 | Number between 0 and 1. Initial speed with relative increasing intensity. | | parameters.throttleLerpFactor | optionnal default : 0.035 | Number defining an acceleration factor to reach a new throttle value | | parameters.opacity | optionnal default : 1 | Number between 0 and 1. Initial global opacity. | | parameters.opacityLerpFactor | optionnal default : 0.016 | Number between 0 and 1. Number defining an acceleration factor to reach a new opacity value. | | parameters.startOpacity | optionnal default : 0 | Number between 0 and 1. Global opacity on scene creation before reaching parameters.opacity. | | parameters.backgroundColor | optionnal default : 0x08000f | Color (hex number or css string value) filling the canvas background | | parameters.starfield | optionnal | starfield parameters (see below) | | parameters.nebulae | optionnal | nebulae parameters (see below) |

starfield parameters

| name | value | description | | ------------------------------- | ----------------------------------------------------------------------------------- | --------------------------------------------------------------------------------------- | | starfield.count | optionnal default : 1500 | Number of stars in the scene | | starfield.container | optionnal default : { length: 40, depth: 40 } | Object defining length and depth of the box containing the stars | | starfield.colorRange | optionnal default : { min: 0x3068ff, max: 0xf34f94 } | Object defining minimum and maximum star random colors (hex number or css string value) | | starfield.thicknessRange | optionnal default : { min: 0.035, max: 0.06 } | Object defining minimum and maximum star thickness related to throttle value | | starfield.rayLengthRange | optionnal default : { min: 0.1, max: 2.5 } | Object defining minimum and maximum star ray length related to throttle value | | starfield.stretchFactorRange | optionnal default : { min: 0, max: 1.5 } | Object defining minimum and maximum star stretch factor related to throttle value | | starfield.shakeSpeedFactor | optionnal default : 0.001 | Number defining the camera random offset related to throttle value | | starfield.shakeStrengthFactor | optionnal default : 0.0035 | Number defining the intensity of the shaking | | starfield.speedRange | optionnal default : { min: 0.5, max: 60 } | Object defining minimum and maximum speed of the stars related to throttle value | | starfield.particleTextureUrl | optionnal default : "https://webgl-space-travel.requin.pro/particle-sprite.png" | Url of the particle texture image | | starfield.noiseTextureUrl | optionnal default : "https://webgl-space-travel.requin.pro/noise.jpg" | Url of the noise image used to generate the shaking effect |

nebulae parameters

Array of nebula parameters (see below)

Default value :

[
  {
    textureUrl: "https://webgl-space-travel.requin.pro/clouds1.jpg",
    colorRange: { min: 0xff0042, max: 0xff0042 },
    opacityRange: { min: 0.05, max: 0.2 },
    speedRange: { min: 0.0025, max: 0.175 },
    repeatOffsetRange: { min: [1, 1], max: [0.33, 1] },
    fallOffDistance: -8,
    rotationSpeedRange: { min: 1, max: 30 }
  },
  {
    textureUrl: "https://webgl-space-travel.requin.pro/noise3.jpg",
    colorRange: { min: 0x2659fd, max: 0x2659fd },
    opacityRange: { min: 0.05, max: 0.25 },
    speedRange: { min: 0.003, max: 0.075 },
    repeatOffsetRange: { min: [0.5, 1], max: [0.25, 1] },
    fallOffDistance: -6,
    rotationSpeedRange: { min: 0.5, max: 25 }
  },
  {
    textureUrl: "https://webgl-space-travel.requin.pro/noise3.jpg",
    colorRange: { min: 0x8500ef, max: 0x8500ef },
    opacityRange: { min: 0.02, max: 0.25 },
    speedRange: { min: 0.002, max: 0.1125 },
    repeatOffsetRange: { min: [0.75, 1], max: [0.35, 1] },
    fallOffDistance: -6,
    rotationSpeedRange: { min: 1.09, max: 31 }
  }
];

nebula parameters

| name | value | description | | --------------------------- | ------------------------------------------------------------------------ | ------------------------------------------------------------------------------------------------- | | nebula.coneModelUrl | optionnal default : "https://webgl-space-travel.requin.pro/cone.glb" | Url of the object that defines the shape of the nebula | | nebula.textureUrl | optionnal default : null | Texture image url | | nebula.colorRange | optionnal default : { min: 0xff0000, max: 0x0000ff } | Object defining minimum and maximum nebula color related to throttle value | | nebula.opacityRange | optionnal default : { min: 0.5, max: 1 } | Object defining minimum and maximum nebula opacity related to throttle value | | nebula.repeatOffsetRange | optionnal default : { min: [1, 1], max: [0.15, 1] } | Object defining minimum and maximum texture offset related to throttle value | | nebula.fallOffDistance | optionnal default : -8 | Number defining a maximum visibility depth distance for the texture | | nebula.speedRange | optionnal default : { min: 0.0025, max: 0.525 } | Object defining minimum and maximum texture speed depth scrolling related to throttle value | | nebula.rotationSpeedRange | optionnal default : { min: 1, max: 45 } | Object defining minimum and maximum texture rotation speed (in deg/s) related to throttle value |

properties

  • throttle

Get or set a new throttle target value.

scene.throttle = Math.min(1, scene.throttle + 0.1);
  • opacity

Get or set a new opacity target value.

scene.opacity = 0.5;

methods

  • start()

Puts the scene into action.

scene.start();
  • resume()

Alias of start() method.

scene.resume();
  • pause()

Freeze the scene.

scene.pause();
  • resize()

Automatically resize the scene to fit the canvas current size.

scene.resize();