solid-image
v0.0.30
Published
Use the Sharp Image Library to quickly create images and HTML code
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Solid-Image
What it does?
With url or array syntax, you can quickly make responsive images, and the HTML img/picture element code will be output to the console. Library agnostic.
Why
Responsive images can be complex and error prone. For instance, if you want resolution switching, <img srcset="..."
and you accidentally forget the sizes
attribute, the browser will ignore srcset
and use the fallback src
attribute. The media
attribute should only be used with Art Direction. There are many more small "gotcha's" that can be avoided by automation.
I built this to use with SolidStart meta framework. Until they can get a native image library established. Inspired by: Jonas Kruckenberg: imagetools
- Unfortunately I could not get his wonderful library to do what I wanted: create static images and raw code at develop time.
- imagetools embedded JS code at build time, (possibly because I don't know what I'm doing 😁).
- If the img/picture element is not available when the HTMl is loaded, then the browser may download the wrong images. This defeats the purpose of responsive images.
Using Vite?
Install & Run:
This will only create one img/picture element at a time. For art direction you can use multiple urls and the media attribute.
- Install
npm i -D solid-image
- Create a Javascript file in the
root
directory. ex..images.js
- This library uses modern import/export syntax. You will need:
"type": "module"
in your package.json // orYourFileName.mjs
// name your file with amjs
extension.
- Note: Your folder or image file names cannot have spaces.
- The shortest url:
public/yourImage.jpg?
// must have the?
on the end.
- This library uses modern import/export syntax. You will need:
- Add the following code.
import { createImages } from 'solid-image';
createImages('see url examples below 👇');
- Run:
node YourFileName.js
- The images will be created in the same directory the source image is in.
- A folder will be created with the same name as the image.
- The images will be created inside this new folder.
- The HTML img/picture element code will be output to console.
Understanding Resolutions Switching, Multiple Formats, Art Direction
Resolution Switching
- uses the
img
element. - Pros
- The most performant. The browser downloads the HTML first. With the
sizes
attribute, the browser deicides what image it wants from thesrcset
attribute and starts downloading. This happens before other assets are downloaded.
- The most performant. The browser downloads the HTML first. With the
- Cons
- only one image format can be used.
- if you forget the
sizes
attribute,srcset
is ignored.
<img srcset="image-1.jpg w500, image-2.jpg w1000" sizes="100vw" src="image-1.jpg" alt="my image" />
Multiple Formats
- uses the
picture
element. - Pros
- Allows the use of new and highly optimized image formats, and fallback formats for browsers that don't support newer formats.
- Cons
- code is complex and easy to get wrong.
- order matters. Browser takes the first truthy value.
<!-- browser takes first format it understands. Add newest type first. -->
<picture>
<source srcset="image-1.avif 500w, image-2.avif 1000w" type="image/avif" sizes="100px" />
<source srcset="image-1.webp 500w, image-2.webp 1000w" type="image/webp" sizes="100px" />
<source srcset="image-1.png 500w, image-2.png 1000w" type="image/png" sizes="100px" />
<img src="image-1.png" alt="Human" loading="lazy" width="500" height="836" />
</picture>
Art Direction
- uses the
picture
element. - Pros
- Switch image based on different devices screen size.
- Can also use multiple formats.
- Cons
- This can be the most complex code.
- order matters. Browser takes the first truthy value.
- must use the
media
attribute.
<!-- browser takes first format it understands and first truthy media condition -->
<picture>
<!-- aspect ratio 9:16 -->
<source media="(max-width: 799px)" type="image/avif" srcset="image-1_aspect_9-16.avif w500" />
<source media="(max-width: 799px)" type="image/jpg" srcset="image-1_aspect_9-16.jpg w500" />
<!-- aspect ratio 16:9 -->
<source media="(min-width: 800px)" type="image/avif" srcset="image-1_aspect_16-9.avif w500" />
<source media="(min-width: 800px)" type="image/jpg" srcset="image-1_aspect_16-9.jpg w500" />
<img src="image.jpg" alt="my image" />
</picture>
URL Options
- a = aspect ratio. Crop image from center, to create desired aspect ratio. ex..
a=16:9
- If aspect is not provided, output image will be same aspect as input image.
- If
enlarge=false
, image width will be reduced to maintain aspect ratio until 'height' is same size or smaller than original image height.
- alt = img element
alt
attribute text. ex..alt=my image
.- default: "This is a image"
- The last url must have the
alt=...
for the fallback image.
- animated = ex..
animated=true
- default: false.
- Used with gif, webp, avif. Keep the animation when changing formats.
- Currently the Sharp library will only convert animated gif's to gif or webp format correctly.
- Animated gif's to avif format does not work correctly.
- c = class names to add to img/picture element. ex..
c=heroImage
- default: ''.
- The last url will control the fallbackWidth, fallbackFormat, cssModule, classes, className.
- If
cssModule=true
, you can only have one class name. - tailwind
c=bg-green-300 m-4 rounded !font-medium basis-1/4
- className = class or className. Should your class be called className? ex..
className=false
- default true. // The css class will be called 'className'
- The last url will control the fallbackWidth, fallbackFormat, cssModule, classes, className.
- clean = delete old images inside the solid-image folder. ex..
clean=true
- Be careful! All old files inside the solid-image created folder will be deleted.
- default: false.
- cssModule = css module? ex..
cssModule=true
- default: false
- The last url will control the fallbackWidth, fallbackFormat, cssModule, classes, className.
cssModule=true
className={styles.class1}
// only one class name for css module.
cssModule=false
className="class1 class2"
// can have multiple class names.- debug = print to console Sharp 'state' after each image creation.debug=true
- default: false
- enlarge = allow image size to grow beyond original image size to create desired aspect ratio or desired width.
enlarge=false
- default: true.
- f = format types. Can also include quality to reduce image. ex..
f=avif:50;webp:80;jpg;png:100
.- Sharp defaults are used if you leave off quality. ex..
f=avif;webp;jpg
- Supported formats:
heif,avif,jpeg,jpg,png,tiff,webp,gif
. - Gif images: The quality represents the number of colors between 1-256. ex..
gif:3
- original gif image colors are used if you leave quality off.
- gif will only have 3 colors. This is a good way to reduce gif image size.
- Sharp defaults are used if you leave off quality. ex..
- fallbackWidth = width of fallback image. ex..
fallbackWidth=700
- default: 700px wide.
- The last url will control the fallbackWidth, fallbackFormat, cssModule, classes, className.
- Fallback Image is created in same directory as last url.
- fallbackFormat = format you want fallback image to be. ex..
fallbackFormat=jpg
- default: jpg.
- The last url will control the fallbackWidth, fallbackFormat, cssModule, classes, className.
- flatten = formats you want flatten transparent regions. ex..
flatten=jpg;webp
.- default: ''. // empty.
- flattenColor = hex color code format. The background color for transparent regions. ex..
flattenColor=FFFFFF
.- default: black.
- loading = image loading attribute. Two options: 'eager' | 'lazy' ex..
loading=eager
.- default: 'lazy'.
- media = Art Direction only. ex..
media=(min-width: 900px)
.- default: ''.
- print = print
img | picture
element to console.log. ex..print=false
- default: true // vite-plugin-solid-image default: false.
- progressBar = show progress bar while running. ex..
progressBar=false
- default: true // vite-plugin-solid-image default: false.
- sharpen = sharpen image. This process does increases the image size. ex..
sharpen=true
.- default: false.
- sizes = All responsive images need the
sizes
attribute.- default:
100vw
- ex..
sizes=((min-width: 50em) and (max-width: 60em)) 50em, 20em
.
- default:
- w = width of images. ex..
w=600;800;1000
- If width is not provided, output image will be same size as input image.
Examples
URL Examples
YourFileName.js
import { createImages } from 'solid-image';
createImages('public/hero/hero.jpg?w=300;600;900&f=avif;webp;jpg&sharpen=true&alt=my image');
// or
createImages([
'public/hero/hero.jpg?a=9:16w=300;600;900&f=avif;webp;jpg&sharpen=true&alt=my image',
'public/hero/hero.jpg?a=16:9w=300;600;900&f=avif;webp;jpg&sharpen=true&alt=my image'
])
// or
createImages([
[
'public/hero/hero.jpg', // first item must be image path.
'a=9:16',
'w=300;600;900',
'f=avif;webp;jpg',
'sharpen=true'
'alt=my image',
],
[
'public/hero/hero.jpg', // can be same image, different aspectRatio or different image.
'a=16:9',
'w=300;600;900',
'f=avif;webp;jpg',
'sharpen=true'
'alt=my image',
]
])
Resolution Switching Example
- single url
- single format
- multiple widths
YourFileName.js
import { createImages } from 'solid-image';
createImages(
'public/header/logo/bolt.gif?w=25;55&f=gif:4&animated=true&sizes=62px&c=bolt&alt=lighting bolt image'
);
// or
createImages([
//must be nested array.
[
'public/header/logo/bolt.gif',
'w=25;55',
'f=gif:4',
'animated=true',
'sizes=62px',
'c=bolt',
'alt=lighting bolt image',
],
]);
YourComponent.tsx
import styles from './Logo.module.scss';
export default function Logo(props: any) {
return (
<img
srcset="/header/logo/bolt/bolt_2-3_25x37.gif 25w, /header/logo/bolt/bolt_2-3_55x81.gif 55w"
sizes="62px"
src="/header/logo/bolt/bolt_2-3_55x81.gif"
alt="lighting bolt image"
class={styles.bolt}
width="55"
height="81"
loading="lazy"
/>
);
}
Multiple Formats Example
- single url
- multiple formats
- mutiple widths
YourFileName.js
import { createImages } from 'solid-image';
// w=300. Original image is 265w x 253h. Image will be enlarged.
createImages(
'public/header/texasFlag.png?w=100;200;300&f=png;avif;webp&fallbackWidth=100&alt=Image of Texas Flag&sizes=100px&c=texasImage&sharpen=true'
);
YourComponent.tsx
import styles from './TexasImage.module.scss';
export default function TexasImage() {
return (
<picture class={styles.texasImage}>
<source
type="image/avif"
srcset="/header/texasFlag/texasFlag_20-19_100x95.avif 100w, /header/texasFlag/texasFlag_22-21_200x191.avif 200w, /header/texasFlag/texasFlag_22-21_265x253.avif 265w"
sizes="100px"
/>
<source
type="image/webp"
srcset="/header/texasFlag/texasFlag_20-19_100x95.webp 100w, /header/texasFlag/texasFlag_22-21_200x191.webp 200w, /header/texasFlag/texasFlag_22-21_265x253.webp 265w"
sizes="100px"
/>
<source
type="image/png"
srcset="/header/texasFlag/texasFlag_20-19_100x95.png 100w, /header/texasFlag/texasFlag_22-21_200x191.png 200w, /header/texasFlag/texasFlag_22-21_265x253.png 265w"
sizes="100px"
/>
<img
src="/header/texasFlag/texasFlag_20-19_100x95.png"
width="100"
height="95"
alt="Image of Texas Flag"
class={styles.texasImage}
loading="lazy"
/>
</picture>
);
}
Art Direction Example
- multiple urls
- multiple image formats
- multiple widths
YourFileName.js
import { createImages } from 'solid-image';
createImages([
[
'public/hero/hero-full.jpg',
'w=600;800;1200;2400',
'a=9:16',
'f=avif;webp;jpg',
'alt=Image of house and pool with custom lighting',
'sizes=100vw',
'c=heroImage',
'media=(max-width: 600px)',
],
// fallback info comes from last url.
[
'public/hero/hero.jpg',
'w=600;800;1200;2400',
'a=16:9',
'f=avif;webp;jpg',
'fallbackWidth=700',
'fallbackFormat=jpg',
'alt=Image of house and pool with custom lighting',
'sizes=100vw',
'c=heroImage',
'media=(min-width: 601px)',
'sharpen=true',
'loading=eager',
],
]);
YourComponent.tsx
import styles from './HeroImage.module.scss';
export default function HeroImage() {
return (
<picture class={styles.heroImage}>
<source
type="image/avif"
srcset="/hero/hero-full/hero-full_9-16_600x1067.avif 600w, /hero/hero-full/hero-full_9-16_800x1422.avif 800w, /hero/hero-full/hero-full_9-16_900x1600.avif 900w"
sizes="100vw"
media="(max-width: 600px)"
/>
<source
type="image/webp"
srcset="/hero/hero-full/hero-full_9-16_600x1067.webp 600w, /hero/hero-full/hero-full_9-16_800x1422.webp 800w, /hero/hero-full/hero-full_9-16_900x1600.webp 900w"
sizes="100vw"
media="(max-width: 600px)"
/>
<source
type="image/jpg"
srcset="/hero/hero-full/hero-full_9-16_600x1067.jpg 600w, /hero/hero-full/hero-full_9-16_800x1422.jpg 800w, /hero/hero-full/hero-full_9-16_900x1600.jpg 900w"
sizes="100vw"
media="(max-width: 600px)"
/>
<source
type="image/avif"
srcset="/hero/hero/hero_16-9_600x338.avif 600w, /hero/hero/hero_16-9_800x450.avif 800w, /hero/hero/hero_16-9_1200x675.avif 1200w, /hero/hero/hero_16-9_2400x1350.avif 2400w"
sizes="100vw"
media="(min-width: 601px)"
/>
<source
type="image/webp"
srcset="/hero/hero/hero_16-9_600x338.webp 600w, /hero/hero/hero_16-9_800x450.webp 800w, /hero/hero/hero_16-9_1200x675.webp 1200w, /hero/hero/hero_16-9_2400x1350.webp 2400w"
sizes="100vw"
media="(min-width: 601px)"
/>
<source
type="image/jpg"
srcset="/hero/hero/hero_16-9_600x338.jpg 600w, /hero/hero/hero_16-9_800x450.jpg 800w, /hero/hero/hero_16-9_1200x675.jpg 1200w, /hero/hero/hero_16-9_2400x1350.jpg 2400w"
sizes="100vw"
media="(min-width: 601px)"
/>
<img
src="/hero/hero/hero_16-9_700x394.jpg"
width="700"
height="394"
alt="Image of house and pool with custom lighting"
class={styles.heroImage}
loading="eager"
/>
</picture>
);
}
License
Published under the MIT license. © Bryon Smith 2023.