socket.io-p2p
v2.2.0
Published
WebRTC data channel communication with a socket.io-like API
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This module provides an easy and reliable way to setup a WebRTC connection between peers and communicate using events (the socket.io-protocol).
Socket.IO is used to transport signalling data and as a fallback for clients where WebRTC PeerConnection
is not supported.
How to use
Create a socket connection, pass it to P2P
. On the Client:
var P2P = require('socket.io-p2p');
var io = require('socket.io-client');
var socket = io();
var p2p = new P2P(socket);
p2p.on('ready', function(){
p2p.usePeerConnection = true;
p2p.emit('peer-obj', { peerId: peerId });
})
// this event will be triggered over the socket transport
// until `usePeerConnection` is set to `true`
p2p.on('peer-msg', function(data){
console.log(data);
});
If you're not using browserify, then use the included standalone file socketiop2p.min.js
. This exports a P2P
constructor on window
.
On the server, use the socket.io-p2p-server to take care of signalling. All clients who support WebRTC data connections will exchange signalling data via the default /
namespace.
var server = require('http').createServer();
var io = require('socket.io')(server);
var p2p = require('socket.io-p2p-server').Server;
io.use(p2p);
server.listen(3030);
WebRTC Peer connections can also be established by exchanging signalling data within a socket.io room. Do this by calling the p2p
server within the connection
callback:
var server = require('http').createServer();
var io = require('socket.io')(server);
var p2p = require('socket.io-p2p-server').Server;
server.listen(3030);
io.on('connection', function(socket){
clients[socket.id] = socket;
socket.join(roomName);
p2p(socket, null, room);
});
See chat app for full example.
API
p2psocket = new P2P(socket, opts, cb)
Create a new socket.io-p2p connection.
The opts
object can include options for setup of the overall socket.io-p2p connection as well as options for the individual peers - specified using peerOpts
.
numClients
- max number of peers each client can connect to;5
by default.autoUpgrade
- upgrade to a p2p connection (from s.io one) when peers are ready;true
by defaultpeerOpts
- object of options to be passed to underlying peers. See here for currently supported options.
cb
is an optional callback. Called when connection is upgraded to a WebRTC connection.
p2psocket.on('upgrade', function (data) {})
Triggered when P2P connection is converted to a WebRTC one.
p2psocket.on('peer-error', function (data) {})
Triggered when a PeerConnection
object errors during signalling.
Roadmap of development
- Support for packets containing multiple binary blobs - packets can only contain one blob in this version
- Allow a peer to act as a relay between peers that don't support PeerConnection and those that do.
PRs and issue reports are most welcome.