smq
v0.0.1
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Library for building application in ZeroMQ-like messaging semantics end to end. Build on node.js and Engine.IO
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SocketMQ
Library for building application in ZeroMQ-like messaging semantics end to end. Build upon node.js and Engine.IO
Introduction
ZeroMQ has introduced a completely new way for how we can exchange messages and resolve different messaging related problems in a much simpler and elegant way. But it's limited in your internal trusted network. Why not to make it avaliable for all the devices/members of your entire messaging process?
By combining ZeroMQ and Engine.IO the two great libs together, SocketMQ simply makes the ZeroMQ-like semantics avaliable for clients which support Engine.IO. You can build application in same sets of messaging semantics/patterns end to end. Thus, it makes your event-driven realtime architecture much easier to implement.
Example
Request-Reply
server.js
var SocketMQ = require('socketmq');
var context = SocketMQ.listen(8888, '127.0.0.1');
var responder = context.socket('rep');
responder.bind('news://', function(err) {
if (err) throw err;
console.log('Reply socket bound news:// at 127.0.0.1:8888');
responder.on('message', function(data) {
console.log('Server got message: ' + data);
responder.send('World');
});
});
client.js
var SocketMQ = require('socketmq');
var context = SocketMQ.connect('http://127.0.0.1:8888');
var requester = context.socket('req');
requester.connect('news://');
requester.on('message', function(data){
console.log('Client got message: ' + data);
setTimeout(function(){
requester.send('Hello');
}, 300);
});
requester.send('Hello');
Publish-Subscribe
pub.js
SocketMQ can listen to the existing httpServer
instance.
var SocketMQ = require('socketmq');
var http = require('http');
var server = http.createServer().listen(8888, '127.0.0.1');
var context = SocketMQ.listen(server);
var publisher = context.socket('pub');
publisher.bind('weather://', function(err) {
if (err) throw err;
console.log('Publish socket bound weather:// at 127.0.0.1:8888');
setInterval(function() {
publisher.send('AAA message');
publisher.send('BBB message');
}, 300);
});s
sub.js
var SocketMQ = require('socketmq');
var context = SocketMQ.connect('http://127.0.0.1:8888');
var subscriber = context.socket('sub');
subscriber.connect('weather://');
subscriber.subscribe('BBB');
subscriber.on('message', function(data) {
console.log('Subscriber got message: ' + data);
});
Push-Pull
pusher.js
var SocketMQ = require('socketmq');
var context = SocketMQ.listen(8888, '127.0.0.1');
var pusher = context.socket('push');
pusher.bind('task://', function(err) {
if (err) throw err;
console.log('Push socket bound task:// at 127.0.0.1:8888');
setInterval(function() {
pusher.send("Pusher's workload");
});
});
puller.js
var SocketMQ = require('socketmq');
var context = SocketMQ.listen('http://127.0.0.1:8888');
var puller = context.socket('pull');
puller.connect('task://');
puller.on('message', function(data) {
console.log("Puller got task: " + data);
});
License
(The MIT License)
Copyright (c) 2013 Senmiao Liu <[email protected]>
Permission is hereby granted, free of charge, to any person obtaining a copy of this software and associated documentation files (the 'Software'), to deal in the Software without restriction, including without limitation the rights to use, copy, modify, merge, publish, distribute, sublicense, and/or sell copies of the Software, and to permit persons to whom the Software is furnished to do so, subject to the following conditions:
The above copyright notice and this permission notice shall be included in all copies or substantial portions of the Software.
THE SOFTWARE IS PROVIDED 'AS IS', WITHOUT WARRANTY OF ANY KIND, EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE.