smpte.js
v1.1.0
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smpte.js
Easily deal with Timecode SMPTE format in js. If you need a PHP lib, check out fireworkweb/smpte.php.
Installation
Using npm
or yarn
:
npm install smpte.js
yarn add smpte.js
Usage
Example
Using ES6
sintax:
import SMPTE from 'smpte.js';
SMPTE.defaults.frameRate = 29.97;
SMPTE.defaults.dropFrame = true;
let timecode = new SMPTE(1);
let timecodeToAdd = new SMPTE('00;00;00;02');
let anotherTimecodeToAdd = SMPTE.fromSeconds(1);
console.log(
timecode
.add(timecodeToAdd)
.add(anotherTimecodeToAdd)
.toString('00:00:00;00')
);
// 00:00:01;03
let invalidTm = new SMPTE('00:01:00:23', 24, true);
// Error: Only 29.97 frame rate has drop frame support
let invalidTm = new SMPTE('00:01:00:59', 60, false);
// Error: Frame rate not supported
let invalidTm = new SMPTE(-1440, 24, false);
// Error: Negative frames not supported
let invalidTm = new SMPTE('00:00:00:24', 24, false);
// Error: Invalid timecode
Object Instantiation
SMPTE objects can be instatianted from frame count, date object, seconds, timecode integer parts or directly from timecode string.
// Frame count
let tm = SMPTE.fromFrames(1440, 24, false);
// Date object
let tm = SMPTE.fromDate(Date.now(), 24, false);
// Seconds
let tm = SMPTE.fromSeconds(60, 24, false);
// Timecode integer parts
let tm = SMPTE.fromParts(0, 1, 0, 0, 24, false);
// Timecode string
let tm = SMPTE.fromTimecode('00:01:00:00', 24, false);
// or using the constructor
let tm = new SMPTE('00:01:00:00', 24, false);
Properties
SMPTE objects provide the following properties once an object is instantiated:
| Property | Type | get | set | Description |
| ---------------------- | --------- | ------------------ | ------------------ | ---------------------------- |
| frameCount
| Number
| :white_check_mark: | :white_check_mark: | Total number of frames |
| hours
| Number
| :white_check_mark: | :white_check_mark: | Hours number |
| minutes
| Number
| :white_check_mark: | :white_check_mark: | Minutes number |
| seconds
| Number
| :white_check_mark: | :white_check_mark: | Seconds number |
| frames
| Number
| :white_check_mark: | :white_check_mark: | Frames number |
| durationInSeconds
| Number
| :white_check_mark: | :x: | Timecode duration in seconds |
| attributes.df
| Boolean
| :white_check_mark: | :white_check_mark: | Global drop frame indicator |
| attributes.frameRate
| Number
| :white_check_mark: | :white_check_mark: | Global Frame rate in FPS |
Methods
Each SMPTE object provides the following methods:
addFromSeconds(seconds)
Adds a number of seconds to the current timecode object.
seconds
:Number
indicating the seconds to be added.return
: Reference to the changedSMPTE
object
Example:
let tc = SMPTE.fromSeconds(2, 24, false);
console.log(tc.addFromSeconds(2).toString())
// 00:00:04:00
subtractFromSeconds(seconds)
Substracts a timecode or a frame count from the current SMPTE object.
seconds
:Number
indicating the seconds to be subtracted.return
: Reference to the changedSMPTE
object
Example:
let tc = SMPTE.fromSeconds(2, 24, false);
console.log(tc.subtractFromSeconds(2).toString())
// 00:00:00:00
add(time, operation = 1)
Adds a timecode or a frame count to the current SMPTE object.
time
:Number|String|SMPTE
indicating the value to be added.operation
:Number
used to get the sign of thetime
.return
: Reference to the changedSMPTE
object
Example:
let tc = SMPTE.fromTimecode('00:01:00:00', 24, false);
console.log(tc.add('00:00:30:00').toString())
// 00:01:30:00
subtract(time)
Substracts a timecode or a frame count from the current SMPTE object.
time
:Number|String|SMPTE
indicating the value to be subtracted.return
: Reference to the alteredSMPTE
object
Example:
let tc = SMPTE.fromTimecode('00:00:01:00', 24, false);
console.log(tc.subtract(4).toString())
// 00:00:00:20
toString(format = undefined)
Returns a string with the SMPTE timecode representation.
format
:String
mask to form the string.return
: Timecodestring
.
Example:
console.log(new SMPTE(48, 24, false).toString())
// 00:00:02:00
toDate()
Converts a SMPTE object to a date object.
return
: RespectiveDate
object.
console.log(new SMPTE(48, 24, false).toDate().getSeconds())
// 2
isTimecodeFormatValid(timecode, df)
- static
Checks if a timecode string is in a valid format.
timecode
:String
to be evaluated.df
:Boolean
indicating if is drop frame representation.return
:Boolean
.
console.log(SMPTE.isTimecodeFormatValid('24:59:59:29', false));
// false
console.log(SMPTE.isTimecodeFormatValid('23:59:59:29', false));
// true
console.log(SMPTE.isTimecodeFormatValid('24:59:59:29', true));
// false
console.log(SMPTE.isTimecodeFormatValid('24:59:59;29', true));
// true
isValidTimecode(timecode, fr = defaults.frameRate, df = defaults.dropFrame)
- static
Checks if a timecode is valid according to SMPTE standard.
timecode
:String
to be evaluated.fr
:Number
indicating the frame rate.df
:Boolean
indicating if is drop frame representation.return
:Boolean
.
console.log(SMPTE.isValidTimecode('23:59:59:24', 24, false));
// false
console.log(SMPTE.isValidTimecode('23:59:59:23', 24, false));
// true
frameCountFromTimecode(timecode, fr = defaults.frameRate, df = defaults.dropFrame)
- static
Gets the frame count given a timecode string.
timecode
:String
timecode.fr
:Number
indicating the frame rate.df
:Boolean
indicating if is drop frame representation.return
:Number
.
console.log(SMPTE.frameCountFromTimecode('00:01:00;02', 29.97, true))
// 1800
console.log(SMPTE.frameCountFromTimecode('00:01:00:00', 29.97, false))
// 1800
isFramerateSupported(framerate)
- static
Checks if a frame rate is supported.
framerate
:Number
indicating the frame rate.return
:Boolean
.
console.log(SMPTE.isFramerateSupported(59.94))
// false
console.log(SMPTE.isFramerateSupported(25))
// true
Default values
You can easily change the default value accessing the static default
object from the SMPTE class and change the frameRate
or the dropFrame
property.
import SMPTE from 'smpte.js';
SMPTE.defaults.frameRate = 29.97;
SMPTE.defaults.dropFrame = true;
Contributing
All contribution is welcome, please feel free to open tickets and pull requests.