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slot-reel

v1.9.1

Published

The SlotReel class is a feature-rich, customizable, and extensible implementation of a 3D slot machine using Three.js. This library allows developers to integrate interactive slot machine experiences into web applications with ease.

Downloads

62

Readme

npm GitHub package version NPM Downloads

Demo

Install

yarn add slot-reel

Import

import SlotReel from 'slot-reel';

For CommonJS environments, you may need to access the default export explicitly:

const SlotReel = require('slot-reel').default;

Usage

const slotReel = new SlotReel({
  containerElSelector: '#slot-container',
  spinButtonSelector: '#spin-button',
  textureUrls: ['path/to/texture1.png', 'path/to/texture2.png', 'path/to/texture3.png'],
  cylindersCount: 3,
  geometryDimensions: [0.75, 0.75, 1],
  radialSegments: 64,
  symbolsPerReel: 5,
  initialSegments: [1, 3, 5],
  stopAtSegments: [2, 4, 5],
  queuedSpinStates: [
    { stopAtSegments: [3, 1, 4], callback: () => console.log('First spin done!') },
    { stopAtSegments: [5, 4, 3], callback: () => console.log('Second spin done!') }
  ],
  onAllSpinsComplete: () => console.log('All spins are complete!')
});

slotReel.init();

Options

| Option | Type | Default | Description | |------------------------|----------------------------|-------------|---------------------------------------------------------------------------| | containerElSelector | string | '' | CSS selector for the container element. | | spinButtonSelector | string | '' | CSS selector for the spin button. | | cameraDistance | number | 10 | Distance of the camera from the scene. | | textureUrls | (string \| URL)[] | [] | Array of texture image URLs for the cylinders. | | geometryDimensions | [number, number, number] | [1, 1, 1] | Dimensions of the cylinder geometry (radius, height, depth). | | radialSegments | number | 16 | Number of radial segments on the cylinders. | | symbolsPerReel | number | 5 | The number of symbols evenly distributed across the surface of each reel. | | cylinderSpacingRatio | number | 0 | Ratio for spacing between cylinders. | | baseSpinSpeed | number | 1 | Base speed for spinning cylinders. | | spinAccelFactor | number | 30 | Acceleration multiplier for spinning speed. | | initialSegments | number[] | [] | Initial segment indices for each cylinder. | | stopAtSegments | number[] | [] | Array defining the segments where cylinders should stop. | | queuedSpinStates | SpinState[] | [] | Queue of spin states, including stopping segments and callbacks. | | onAllSpinsComplete | () => void | undefined | Callback triggered when all spins in the queue are completed. | | cylindersCount | number | 3 | Number of cylinders in the slot machine. | | decelerationEase | number | 1.5 | Factor controlling deceleration smoothness. | | cylinderStopDelayMs | number | 250 | Delay (ms) between stopping successive cylinders. |

Methods

| Method | Description | |----------------------------|----------------------------------------------------------------------------------| | init() | Initializes the slot reel, setting up the scene, cylinders, and event listeners. |

License

SlotReel is released under the MIT license.