npm package discovery and stats viewer.

Discover Tips

  • General search

    [free text search, go nuts!]

  • Package details

    pkg:[package-name]

  • User packages

    @[username]

Sponsor

Optimize Toolset

I’ve always been into building performant and accessible sites, but lately I’ve been taking it extremely seriously. So much so that I’ve been building a tool to help me optimize and monitor the sites that I build to make sure that I’m making an attempt to offer the best experience to those who visit them. If you’re into performant, accessible and SEO friendly sites, you might like it too! You can check it out at Optimize Toolset.

About

Hi, 👋, I’m Ryan Hefner  and I built this site for me, and you! The goal of this site was to provide an easy way for me to check the stats on my npm packages, both for prioritizing issues and updates, and to give me a little kick in the pants to keep up on stuff.

As I was building it, I realized that I was actually using the tool to build the tool, and figured I might as well put this out there and hopefully others will find it to be a fast and useful way to search and browse npm packages as I have.

If you’re interested in other things I’m working on, follow me on Twitter or check out the open source projects I’ve been publishing on GitHub.

I am also working on a Twitter bot for this site to tweet the most popular, newest, random packages from npm. Please follow that account now and it will start sending out packages soon–ish.

Open Software & Tools

This site wouldn’t be possible without the immense generosity and tireless efforts from the people who make contributions to the world and share their work via open source initiatives. Thank you 🙏

© 2024 – Pkg Stats / Ryan Hefner

sliding-window

v1.0.0

Published

unidimensional chunk allocation/free system.

Downloads

29

Readme

sliding-window Build Status

sliding-window is an unidimensional chunk allocation / free system.

npm install sliding-window

sliding-window can be used for making your Infinite Scrollers, game level generation by chunk (e.g thing about Flappy Bird), allocation of anything in an infinite (or huge) unidimensional world.

Concept

schema.svg

API

Creates a SlidingWindow:

var slidingWindow = SlidingWindow(alloc, free, options);

alloc is a function to alloc something. It receives 2 parameters: the first parameter is the index of the chunk to alloc. The second parameter is an optional parameter that can be transmit at second parameter of move(). Your alloc function should returns a value that can be useful representing what you have allocated in that chunk.

free is a function to free something allocated with alloc. It receives 3 parameters: The first parameter is the index. The second parameter is the chunk which was the returned value of alloc (it can be useful to free the thing!). The third parameter is also the optional parameter that can be transmit at second parameter of move().

options is an object with following optional parameters:

  • chunkSize: the size of each chunk in the sliding window
  • right: the number of chunks to keep ahead to the right of the window (meaning in higher position values)
  • left: the numbers of chunks to keep ahead to the left of the window (meaning in lower position values)
  • bounds: the allowed bounds of the SlidingWindow – format example: [0, +Infinity], [-Infinity, 0], [-Infinity, +Infinity], [0, 100]

Move the window:

slidingWindow.move([200,450]);
slidingWindow.move(100);

Usually you can call .move() as soon as possible: for each tick of an update loop or for each scroll event.

Get a Chunk:

var chunk = slidingWindow.getChunk(position);
var chunk = slidingWindow.getChunkByIndex(index); // alternative way

Destroy the SlidingWindow:

slidingWindow.destroy();

will call free to all remaining chunks.

Usages

sliding-window is used by:

  • bonhomme game: handling game level generation by chunk. Also used on the server side to handle different "rooms" of players to only broadcast events to people that are visible each other.