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sl-sound

v0.1.8

Published

API for loading .wav into buffers and playing those buffers.

Downloads

7

Readme

index.html - INITIATION

Before starting rest of app:

var slSound = require('path/to/node_modules/sl-sound/slSound');
var sls = new slSound();
var files = [
    {name: 'key', filename: 'filename.wav' },
    ...
  ];
const pathToAudioFolder = './app/assets/'
sls.loadFiles(files, pathToAudioFolder).then(function(files){
  // Proceed with rest of app
});

The files will be loaded into buffers, and will return a list of all the loaded files.

to play a file

Call a file by its key which you should have provided at initiation.

sls.play('key', loop?)

Second argument is optional. If true, the .wav will loop until manually stopped.

check if playing

sls.isPlaying('key');

to stop

sls.stop('key');

to stop all

sls.stopAll();

return al files

To return a list of all loaded files:

sls.getFiles()