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simplevectorsjs

v1.3.2

Published

SimpleVectorsJS is a library to make working with vectors in Node JS easy, including all standard vector operations and properties for n-dimension vectors

Downloads

15

Readme

SimpleVectorsJS

SimpleVectorsJS is a library to make working with vectors in Node JS easy, including all standard vector operations and properties for n-dimension vectors

Installation

npm install simplevectorsjs

Usage

Creating a vector

let { Vector, VectorConstants } = require("simplevectorsjs");

let a = new Vector(2, 0.5); //Create a new vector with components <-1, -1>
let b = new Vector();
b.fromMagnitudeAngle2D(10, Math.PI); //Set this vector from a magnitude and a direction (2D only)
let c = new Vector();
c.fromTwoPoints([0,0,0],[-2,2,1]); //Set this vector from two points

Basic vector operations

let d = a.add(b); //Add b to a
console.log("a+b: ", d.toString());

d = a.subtract(b); //Subtract b from a
console.log("a-b: ", d.toString());

d = b.multiply(5); //Multiply a by a scalar
console.log("5*b: ", d.toString());

Getting the direction/unit vector and changing the vector's magnitude

d = a.unit(); //Get the unit vector
d = d.multiply(10); //And scale to 5

//OR, set the magnitude of the vector:
//d = a.getCopy(); //Get a copy of the vector
//d.magnitude = 5;
console.log("5*(a/|a|): ", d.toString()); 

More vector operations

d = c.cross(new Vector(-1,2,1));
console.log("c x <-1, 2, 1>: ", d.toString());

let e = a.dot(b);
console.log("a•b: ", e);

e = c.tripleScalarProduct(new Vector(1,2,0), new Vector(-2,0,1));
console.log("c•(<1,2,0> x <-2,0,1>): ", e);

e = a.scal(b); //Scalar projection of b onto a
console.log("Scal_a b: ", e);

d = a.proj(b); //Vector projection of b onto a
console.log("Vect_a b: ", d.toString());

e = b.angle(a); //Angle between a and b
console.log("Absolute angle between a and b: ", e);

e = a.angle(VectorConstants.D2.i); //Angle between b and positive x-axis
console.log("Absolute angle between a and positive x-axis (i): ", e);

Vector properties

console.log("Magnitude of a: ", a.magnitude);
console.log("Number of components in a: ", a.size);
console.log("Is unit vector? a/|a|: ", a.multiply(1/a.magnitude).isUnit());
console.log("Is equal vector? a/|a|==a: ", a.unit().isEqual(a));

License

Copyright 2020 Alex Mous

Permission is hereby granted, free of charge, to any person obtaining a copy of this software and associated documentation files (the "Software"), to deal in the Software without restriction, including without limitation the rights to use, copy, modify, merge, publish, distribute, sublicense, and/or sell copies of the Software, and to permit persons to whom the Software is furnished to do so, subject to the following conditions:

The above copyright notice and this permission notice shall be included in all copies or substantial portions of the Software.

THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE.

Documentation

Simplevectors

Simplevectors.Vector

Simplevectors is a library to make working with vectors in Node JS easy, including all standard vector operations and properties for n-dimension vectors

Kind: static class of Simplevectors

new Vector(...components)

Vector class

| Param | Type | Description | | --- | --- | --- | | ...components | number | Components of the vector to construct |

Vector.Vector#magnitude : number

Get the magnitude of the vector

Kind: static property of Vector

Vector.Vector#size : number

Get the number of components of the vector

Kind: static property of Vector

Vector.Vector#magnitude : number

Set the new magnitude

Kind: static property of Vector

Vector~fromMagnitudeAngle2D(magnitude, angle)

Set this vector from magnitude and angle from positive x-axis in 2D

Kind: inner method of Vector

| Param | Type | Description | | --- | --- | --- | | magnitude | number | Magnitude | | angle | number | Angle (radians) |

Vector~fromMagnitudeAngle2D(point1, point2)

Set this vector from the difference between two points

Kind: inner method of Vector

| Param | Type | Description | | --- | --- | --- | | point1 | Array.<number> | Point 1 (array of distance in each dimension) | | point2 | Array.<number> | Point 2 (same number of dimensions as Point 1) |

Vector~unit() ⇒ Vector

Unit vector

Kind: inner method of Vector
Returns: Vector - The unit vector

Vector~multiply(k) ⇒ Vector

Scalar multiplication

Kind: inner method of Vector
Returns: Vector - Scaled vector

| Param | Type | Description | | --- | --- | --- | | k | number | Scalar k to multiply vector by |

Vector~add(vect) ⇒ Vector

Add vect to this vector

Kind: inner method of Vector
Returns: Vector - New vector

| Param | Type | Description | | --- | --- | --- | | vect | Vector | Vector to add to this |

Vector~subtract(vect) ⇒ Vector

Subtract vect from this vector

Kind: inner method of Vector
Returns: Vector - Difference between this and vect

| Param | Type | Description | | --- | --- | --- | | vect | Vector | Vector to subtract from this |

Vector~cross(vect) ⇒ Vector

Cross product (3D vectors) of vect with this vector (this x vect)

Kind: inner method of Vector
Returns: Vector - The cross product vector

| Param | Type | Description | | --- | --- | --- | | vect | Vector | Vector to do a cross product with |

Vector~proj(vect)

Vector projection of vect onto this vector

Kind: inner method of Vector

| Param | Type | | --- | --- | | vect | Vector |

Vector~getCopy() ⇒ Vector

Get a copy of this vector

Kind: inner method of Vector
Returns: Vector - A copy of this vector

Vector~dot(vect) ⇒ number

Dot product

Kind: inner method of Vector
Returns: number - The dot product of the two vectors

| Param | Type | Description | | --- | --- | --- | | vect | Vector | Vector to do a dot product with |

Vector~tripleScalarProduct(vect1, vect2) ⇒ number

Get the triple scalar product of this vector, vect1 and vect2 (this•(vect1 x vect2))

Kind: inner method of Vector
Returns: number - Triple scalar product

| Param | Type | Description | | --- | --- | --- | | vect1 | Vector | First vector | | vect2 | Vector | Second vector |

Vector~angle(vect) ⇒ number

Angle between this vector and vect (0 <= angle <= PI)

Kind: inner method of Vector
Returns: number - Angle (0 <= theta <= PI)

| Param | Type | Description | | --- | --- | --- | | vect | Vector | Vector to calculate angle between |

Vector~scal(vect) ⇒ number

Scalar projection of vect onto this vector

Kind: inner method of Vector
Returns: number - Projection

| Param | Type | | --- | --- | | vect | Vector |

Vector~toString() ⇒ string

Get the string representation of the vector

Kind: inner method of Vector
Returns: string - Vector as a string

Vector~isUnit() ⇒ boolean

Is this a unit vector?

Kind: inner method of Vector

Vector~isEqual(vect) ⇒ boolean

Is this the same as vect?

Kind: inner method of Vector

| Param | Type | | --- | --- | | vect | Vector |

Simplevectors.VectorConstants : VectorConstants

Kind: static constant of Simplevectors