simpletcp
v0.1.3
Published
simple line-based/json-based tcp client and server
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14
Readme
A simple tcp server and client wrapper to enable line-by-line communication, communication of JSON objects, and resilence to server failure.
Installation
npm install https://github.com/seth4618/simpletcp
Usage
For the server:
// include this for all servers
TCPServer = require('simpletcp').server();
// include this is you are going to be passing json objects back and forth, otherwise use LineConnection
JSONConnection = require('simpletcp').JSONConnection();
// If you are doing anything more than simply echoing, you should
// define a class that will represent each new connection, e.g.,
function Connection(server, socket) {
Connection.super_.call(this, server, socket);
var me = this;
this.on('data', function(obj) { me.onJSON(obj); });
this.on('malformed', function(str) { console.log('bad json received: '+str); });
}
require('util').inherits(Connection, JSONConnection);
// called when a new connection has started
Connection.prototype.start = function()
{
this.write({msg: 'feed me'}); // tell client we are alive
};
// do something with objects we get from the client
Connection.prototype.onJSON = function(obj)
{
console.log(obj);
var a = obj.a || 0;
var b = obj.b || 0;
obj.answer = a+b;
this.write(obj);
};
// create and start the server on port 8080
var server = new TCPServer('adder', 8080, Connection);
server.on('listen', function() { console.log("Server started"); });
server.on('connection', function(conn) { conn.start(); });
server.on('error', function(err) { console.log('Trying to start server Got error: '+err); server.destroy(); });
server.start();
For the client:
var util=require('util');
var TCPClient = require('simpletcp').client();
// create a connection to localhost:8080
var client = new TCPClient('client1',
'localhost',
8080,
function() {
// called when connection is established
client.writeJSON({a:1, b:3});
client.writeJSON({b:33});
client.writeJSON({a:133});
// we are done
client.close();
});
client.on('data', function(obj) { console.log(obj); });
// open the connectin
client.open();