simpleremote
v0.0.5
Published
Simple Remote Objects for Node.js
Downloads
201
Readme
SimpleRemote
Simple Remote Object implementation. It wraps up a Javascript object to use it from other process.
Installation
Via npm on Node:
npm install simpleremote
Usage
Reference it from your program:
var simpleremote = require('simpleremote');
Declare and expose an object using a server:
var obj = {
add: function(x,y) {
return x + y;
}
};
var server = simpleremote.createRemoteServer(obj);
server.listen(port);
Consuming the remote object from a client:
var client = simpleremote.createRemoteClient();
client.on('remote', function (remote) { // receives an proxy object to remote object
remote.add(1, 2, function (err, value) {
console.log(value); // prints 3
};
});
client.connect(port, host);
Declare and expose an object using a client:
var obj = {
add: function(x,y) {
return x + y;
}
};
var client = simpleremote.createRemoteClient(obj);
client.connect(port, host);
Consuming the remote object from a server:
var server = simpleremote.createRemoteServer();
server.on('remote', function (remote) { // receives an proxy object to remote object at client connection
remote.add(1, 2, function (err, value) {
console.log(value); // prints 3
};
});
server.listen(port);
You can combine both methods.
If the remote method to invoke has a callback as last parameter, you must declare its name at exposing the object:
var obj = {
addAsync: function(x,y, cb) {
// ...
cb(null, x + y);
}
};
var client = simpleremote.createRemoteClient(obj, ['addAsync']);
var obj = {
addAsync: function(x,y, cb) {
// ...
cb(null, x + y);
}
};
var server = simpleremote.createRemoteServer(obj, ['addAsync']);
TBD: Registry support.
Development
git clone git://github.com/ajlopez/SimpleRemote.git
cd SimpleRemote
npm install
npm test
Versions
- 0.0.1: Published
- 0.0.2: Published. Refactored to use SimpleMessages 0.0.3
- 0.0.3: Published. Adding support for call remote async methods (methods that accept a callback function as end argument). Updated README.md
- 0.0.4: Published. Using SimpleMessages 0.0.5; updated engine range
- 0.0.5: Published. Using SimpleMessages 0.0.6; silent error in server if error in client socket
Used by
- SimpleQueue Simple in-memory Queue for Node.js. It can be used from remote clients.
Contribution
Feel free to file issues and submit pull requests � contributions are welcome.
If you submit a pull request, please be sure to add or update corresponding
test cases, and ensure that npm test
continues to pass.