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simple-vlc-control

v1.0.2

Published

Controls VLC with a twist

Downloads

5

Readme

simple-vlc-control

Controls VLC with a twist

Install

npm install simple-vlc-control

Usage

const vlc = require('simple-vlc-control')

const instance = vlc({ password: '1234' }) // Creates control instance

instance.togglePlay() // Toggles "Play"

// The seek value are send straight to VLC's API, see below for value format
instance.seek('1000') // seek to the 1000th second
instance.seek('+1H:2M') // seek 1 hour and 2 minutes forward
instance.seek('-10%') // seek 10% back

const event = instance.startPoll(); // Start polling for state

// watches state change, newState will be "playing" or "paused"
event.on('STATE_CHANGE', newState => console.log(newState))

API

vlc(options)

Type: Object

Creates a new control instance

options.host

Type: String

The address VLC API is running.

Default: localhost

options.port

Type: String

The port VLC API is running.

Default: 8080

options.password

Type: String

The password for VLC auth.

This setting is in Interface -> LUA HTTP -> Password.

Default: pass

options.pollInterval

Type: Number

The interval in milliseconds that startPoll will try to poll.

Default: 250

instance.togglePlay(callback)

Toggles between playing and pause.

callback

Type: Function

Called with (err, status), where status is an object returned from VLC API.

instance.seek(time, callback)

Seek to time or seek time forward or backward.

time

Type: String

Time format as following, quoted from VLC doc:

  Allowed values are of the form:
    [+ or -][<int><H or h>:][<int><M or m or '>:][<int><nothing or S or s or ">]
    or [+ or -]<int>%
    (value between [ ] are optional, value between < > are mandatory)
  examples:
    1000 -> seek to the 1000th second
    +1H:2M -> seek 1 hour and 2 minutes forward
    -10% -> seek 10% back

callback

Type: Function

Called with (err, status), where status is an object returned from VLC API.

Events

You can recieve events when the state of the player changes (playing or paused).

To start watching this event, you need to call instance.startPoll().

instance.startPoll()

Returns: EventEmitter

STATE_CHANGE event

Fired upon player's state change. newState is being passed in, will either be playing or `paused.

const event = instance.startPoll(); // Start polling for state
event.on('STATE_CHANGE', newState => console.log(newState))

License

MIT