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simple-2d-vectors

v1.0.6

Published

A lightweight TypeScript library for creating and manipulating 2d vectors. I created it because all vector libraries out there were either too old, depending on browser API or too heavy.

Downloads

20

Readme

simple-2d-vectors

A lightweight TypeScript library for creating and manipulating 2d vectors. I created it because all vector libraries out there were either too old, depending on browser API or too heavy.

https://www.npmjs.com/package/simple-2d-vectors

https://github.com/lunarW1TCH/simple-2d-vectors

Quick start

import { Vector } from 'simple-2d-vectors';

const vector = new Vector([3, 4]);

Parameters

Most methods require you to pass a PointLike datatype, which is a union between a Vector, a Point and an ArrayPoint:

type PointLike = Vector | Point | ArrayPoint;
type Point = {
  x: number;
  y: number;
};
type ArrayPoint = [number, number];
class Vector implements Point {
  // ...
}

No matter which type you choose, the result will be the same.

const v1 = new Vector([3, 4]);
const v2 = new Vector({ x: 3, y: 4 });
const v3 = new Vector(v1);

Methods

Methods called on a vector object modify it in-place. To avoid changing the original object you can either first copy the vector or use the static version of a method (most methods have both static and non-static versions).

const vec = new Vector([3, 4]);

const copy1 = vec.copy();
const copy2 = new Vector(vec);

copy1.add([1, 2]); // `vec` isn't affected by this operation
copy2.add([1, 2]); // neither by this one

const newVector = Vector.add([3, 4], [1, 2]); // returns a new vector

| Method | Non-static | Static | Non-static params | Static params | Returns | Description | | ----------------- | ---------- | ------ | ------------------ | -------------------------------------- | ------------ | ------------------------------------------------------------------------------------------------------------------------ | | copy() | ✅ | ❌ | ❌ | ❌ | Vector | Returns a copy of a vector. | | add() | ✅ | ✅ | param: Pointlike | paramA: PointLike, paramB: PointLike | Vector | Sums individually x and y components. | | subtract() | ✅ | ✅ | param: Pointlike | paramA: PointLike, paramB: PointLike | Vector | Subtracts x and y components from each other. | | multiply() | ✅ | ✅ | param: Pointlike | paramA: PointLike, paramB: PointLike | Vector | Multiplies x and y components. | | divide() | ✅ | ✅ | param: Pointlike | paramA: PointLike, paramB: PointLike | Vector | Divides x and y components. | | invertX() | ✅ | ❌ | ❌ | ❌ | Vector | Inverts x component of a vector. | | invertY() | ✅ | ❌ | ❌ | ❌ | Vector | Inverts y component of a vector. | | invert() | ✅ | ❌ | ❌ | ❌ | Vector | Inverts both components of a vector. | | magnitude() | ✅ | ✅ | ❌ | param: Pointlike | number | Returns magnitude/length of the vector. | | setMagnitude() | ✅ | ✅ | newMag: number | param: Pointlike, newMag: number | Vector | Sets the magnitude/length of the vector to the provided value (>= 0) while keeping its direction. | | normalize() | ✅ | ✅ | ❌ | param: Pointlike | Vector | Sets length/magnitude of a vector to 1 while keeping its direction. | | rotateBy() | ✅ | ✅ | radians: number | param: Pointlike, radians: number | Vector | Rotates the vector by the provided value (in radians). | | rotateByDeg() | ✅ | ✅ | degrees: number | param: Pointlike, degrees: number | Vector | Rotates the vector by the provided value (in degrees). | | rotateTo() | ✅ | ✅ | radians: number | param: Pointlike, radians: number | Vector | Rotates vector to a provided angle (in radians), counting from the positive X axis, while keeping its magnitude. | | rotateToDeg() | ✅ | ✅ | degrees: number | param: Pointlike, degrees: number | Vector | Rotates vector to a provided angle (in degrees), counting from the positive X axis, while keeping its magnitude. | | dotProduct() | ✅ | ✅ | param: PointLike | paramA: Pointlike, paramB: PointLike | number | Returns a dot products of two vectors. | | angle() | ✅ | ✅ | ❌ | param: PointLike | number | Returns the angle (in radians) between any Vector(x, 0) and the original vector, where x is positive. | | angleDeg() | ✅ | ✅ | ❌ | param: PointLike | number | Returns the angle (in degrees) between any Vector(x, 0) and the original vector, where x is positive. | | angleBetween() | ✅ | ✅ | param: PointLike | paramA: Pointlike, paramB: PointLike | number | Returns the angle (in radians) between original vector and provided vector. | | angleBetweenDeg() | ✅ | ✅ | param: PointLike | paramA: Pointlike, paramB: PointLike | number | Returns the angle (in degrees) between original vector and provided vector. | | toString() | ✅ | ❌ | ❌ | ❌ | string | Returns a string representation of a vector '(x, y)'. | | toPoint() | ✅ | ❌ | ❌ | ❌ | Point | Returns x and y components as a Point. | | toArray() | ✅ | ❌ | ❌ | ❌ | ArrayPoint | Returns x and y components as an ArrayPoint. | | fromPoints() | ❌ | ✅ | ❌ | paramA: Pointlike, paramB: PointLike | Vector | Returns a vector which is a path between two provided points. | | fromAngle() | ❌ | ✅ | ❌ | radians: number, length?: number | Vector | Returns a vector with a provided angle (in radians) counting from positive X axis. Length is optional and defaults to 1. |

Properties

| Property | Type | Description | | -------- | ------ | ----------------------- | | x | number | x component of a Vector | | y | number | y component of a Vector |