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shute-technologies.octopus-web-framework

v1.3.2

Published

WebGL based framework for basic 2D game development

Downloads

796

Readme

Publish to NPM License: MIT npm GitHub last commit npm npm bundle size

This a web framework based on WebGL for 2D Game Development in TypeScript, there's no current oficial documentation but there are somes sample code in: src/shute-technologies/specs folder.

How to run the framework

Go to the terminal in the root folder of the project and run:

  1. npm install
  2. npm start
  3. That's all!

Note: This project uses Node 10+

Specs

In order to change which spec is going to be displayed, the developer has to change the file: index.ts using the enum in: src/shute-technologies/specs/enumSpecType.ts and the available options are:

  • SimpleFramework
  • SpaceGame

The details of each spec is:

  1. Simple Framework: The sample code for this is at src/shute-technologies/specs/types/specTestFramework.ts, in here are multiple samples of what the framework can do, like:
  • Render an image
  • Render an animation
  • Render a Grid
  • Render an 2D effect
  • Render a Quad Primitive
  • Render a Cirle Primitive
  1. Space Game: This sample is a whole simple 2D mini-game of side-scroller space shooter, the controls for the game are:
  • SPACE Key: for shooting the player bullets
  • Mouse: for controlling the player movements

The current features of this mini-game are:

  • Player with input control
  • Player shoots multiple bullets
  • Random creation of enemies
  • Enemies shoot in random times homing missiles against the player
  • Player can destroy an enemy after 2 shoots, there isn't a life bar yet implemented on the enemies.
  • Effects when a bullet or missile hit with a spaceship