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selectree

v0.0.2

Published

selectree =========

Downloads

3

Readme

selectree

A wrapper that takes your tree-like data structure and makes CSS/XPath selectors available for traversal.

Usage:

var selectree = require('selectree');
// optional options object as second argument
selectree(treeLikeObject).css('field1 > field2[attribute="value"]', function(node) {
  // do something
});

If no options argument given, assume object is a normal javascript object (JSON-like) and select on that (no "attributes" allowed, just children and node names). Returns node stream (available through browserify!) from .css() and .xpath() calls.

If xml in options is truthy:

  • Need name field for selection.
  • If attribute field given, then selectree will check that field for any attributes at the current node (the attributes field should be an associative object).
  • If children is given, then selectree will check that attribute to get child nodes of the current node.

TODO

  • Make some function that allows piping the output of a selection into a new object stream (by making .css()/.xpath() a Readable stream). Something like:
selectree(treeLikeObj)
  .css('field1 > field2')
  .pipe(otherStreamWhichLikesObjects);
  • We should make the above and below work so that:

    • the selector functions .css()/.xpath() return a newly-created Readable stream
    • select funs accept an optional second argument; a function which receives the node the selector selects on, and returns a modified version of that node. in the output stream, the selected nodes will be replaced with the output
    • the output Transform stream will have a toTree() function accepting a callback which runs on completion of the stream
  • Allow modification of the tree and piping into another object (the first tree-like object, but with whatever modifications you may have made). Something like:

selectree(treeLikeObj)
  .css('field1 > field2', function(node) {
    node.tagName = "field3";
    return node;
  }).toTree(function(tree) {
    console.log(tree);
  });
  • Make sure to do all readableStream event creation by pushing onto the event queue instead of doing synchronously, otherwise you get a synchronous stream, which is just silly.
  • Along the same lines, consider some sort of modification that allows stream-based input instead of requiring a physical object.

LICENSE

GPLv3